Guides
Explanations of how things actually work, not just data tables — written to cross-link into the tools and databases elsewhere on the site.
Upgrade Priority: What to Upgrade First
The classic 'what do I upgrade next' question, and a practical framework for answering it yourself.
How Clan War League (CWL) Works
A week of daily wars against seven other clans, with league medals on the line instead of loot.
How to Build a Strong War Base
Three real design principles behind every base that holds up in war, explained without hand-waving.
Hero Equipment & Ore Farming Guide
What Shiny, Glowing, and Starry Ore actually get spent on, and which equipment is worth prioritizing.
Reading a War: Why Attacks 3-Star (or Don't)
What actually decided a war, broken down from real tracked data instead of guesswork after the fact.
Clan War Weight & Matchmaking Explained
Town Hall level is the visible part of matchmaking — it's not the whole story.
Siege Machines Explained
A Clan Castle slot that carries troops and does something extra — but it's not free, and it's not always the right call.
Super Troops Explained: How Boosting Works
A temporary, boosted version of a troop you already have — not a separate unit with its own Lab levels.
How Legend League Works
Once you're in Legend League, trophies stop working like they do everywhere else in the game.
Farming vs. Trophy Pushing vs. War: Picking Your Playstyle
The army, base, and upgrade order that's right for war is often wrong for farming — pick a lane before optimizing.
Clan Capital & Raid Weekends Explained
A separate base your whole clan builds together, funded by weekend raids against other clans' Capitals.
Best Pets in Clash of Clans: How to Pick One
Pets aren't ranked on one power scale — they split into real roles, and the right pick depends on what your hero actually needs.
Hero Equipment Tier List: How to Pick Your Two Pieces
There's no single universal "best" piece — only the right two, chosen from what each hero actually has available.