ClashismCoC
#PRC890CRQ

MONSTER

Holding Hands
Town Hall
18
Trophies
436
Best
5,043
War Stars
1,654

Heroes

Deck

Full real loadout — same troops/spells/heroes serve offense and Clan Castle defense.

Elixir & Dark Elixir Troops

Siege Machines

Pets

Spells

Lightning Spell
10/ 13
Healing Spell
9/ 12
Rage Spell
6/ 7
Jump Spell
5/ 5
Freeze Spell
8/ 8
Poison Spell
7/ 12
Earthquake Spell
7/ 8
Haste Spell
5/ 7
Clone Spell
8/ 9
Skeleton Spell
7/ 8
Bat Spell
5/ 8
Invisibility Spell
4/ 4
Recall Spell
5/ 7
Overgrowth Spell
4/ 5
Revive Spell
5/ 5
Ice Block Spell
5/ 6
Totem Spell
4/ 4

Builder Base Troops

Raged Barbarian
10/ 20
Sneaky Archer
8/ 20
Beta Minion
8/ 20
Boxer Giant
12/ 20
Bomber
12/ 20
Power P.E.K.K.A
20/ 20
Cannon Cart
20/ 20
Drop Ship
15/ 20
Baby Dragon
6/ 20
Night Witch
9/ 20
Hog Glider
16/ 20
Electrofire Wizard
1/ 20

Builder Base Hero

Battle Copter
35/ 35

This is everything they've unlocked and equipped, not what they used in any specific attack — the CoC API doesn't expose per-attack troop composition, and it doesn't expose a player's base/trap layout either, so there's no real "defense loadout" to show beyond Clan Castle troops sharing this same roster.

Tracked War History

Every attack we've caught live for this player across tracked wars — not a full history, just what's accumulated since tracking started.

OpponentStarsDestructionWar
Holding Hands★★★100%View →
Holding Hands★★★100%View →

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