ClashismCoC
#P82PJPGY

MONKEY

Witch Hunter
Town Hall
18
Trophies
865
Best
6,050
War Stars
4,145

Heroes

Deck

Full real loadout — same troops/spells/heroes serve offense and Clan Castle defense.

Elixir & Dark Elixir Troops

Siege Machines

Pets

Spells

Lightning Spell
13/ 13
Healing Spell
10/ 12
Rage Spell
6/ 7
Jump Spell
5/ 5
Freeze Spell
7/ 8
Poison Spell
12/ 12
Earthquake Spell
7/ 8
Haste Spell
6/ 7
Clone Spell
8/ 9
Skeleton Spell
8/ 8
Bat Spell
6/ 8
Invisibility Spell
4/ 4
Recall Spell
6/ 7
Overgrowth Spell
5/ 5
Revive Spell
5/ 5
Ice Block Spell
5/ 6
Totem Spell
4/ 4
Angry Spell
1/ 4

Builder Base Troops

Raged Barbarian
16/ 20
Sneaky Archer
16/ 20
Beta Minion
20/ 20
Boxer Giant
15/ 20
Bomber
17/ 20
Power P.E.K.K.A
14/ 20
Cannon Cart
18/ 20
Drop Ship
19/ 20
Baby Dragon
18/ 20
Night Witch
14/ 20
Hog Glider
18/ 20
Electrofire Wizard
1/ 20

Builder Base Hero

Battle Copter
22/ 35

This is everything they've unlocked and equipped, not what they used in any specific attack — the CoC API doesn't expose per-attack troop composition, and it doesn't expose a player's base/trap layout either, so there's no real "defense loadout" to show beyond Clan Castle troops sharing this same roster.

Tracked War History

Every attack we've caught live for this player across tracked wars — not a full history, just what's accumulated since tracking started.

OpponentStarsDestructionWar
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