ClashismCoC
#9YCPVVQC

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DJJ's
Town Hall
17
Trophies
197
Best
5,066
War Stars
817

Heroes

Deck

Full real loadout — same troops/spells/heroes serve offense and Clan Castle defense.

Elixir & Dark Elixir Troops

Siege Machines

Pets

Spells

Lightning Spell
12/ 13
Healing Spell
10/ 12
Rage Spell
6/ 7
Jump Spell
5/ 5
Freeze Spell
7/ 8
Poison Spell
9/ 12
Earthquake Spell
5/ 8
Haste Spell
5/ 7
Clone Spell
8/ 9
Skeleton Spell
8/ 8
Bat Spell
5/ 8
Invisibility Spell
4/ 4
Recall Spell
5/ 7
Overgrowth Spell
4/ 5
Revive Spell
4/ 5
Ice Block Spell
1/ 6
Totem Spell
2/ 4

Builder Base Troops

Raged Barbarian
12/ 20
Sneaky Archer
15/ 20
Beta Minion
18/ 20
Boxer Giant
10/ 20
Bomber
13/ 20
Power P.E.K.K.A
18/ 20
Cannon Cart
10/ 20
Drop Ship
18/ 20
Baby Dragon
18/ 20
Night Witch
18/ 20
Hog Glider
18/ 20
Electrofire Wizard
1/ 20

Builder Base Hero

Battle Copter
30/ 35

This is everything they've unlocked and equipped, not what they used in any specific attack — the CoC API doesn't expose per-attack troop composition, and it doesn't expose a player's base/trap layout either, so there's no real "defense loadout" to show beyond Clan Castle troops sharing this same roster.

Tracked War History

Every attack we've caught live for this player across tracked wars — not a full history, just what's accumulated since tracking started.

OpponentStarsDestructionWar
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