ClashismCoC
#29CV99JJP

[AG] OKUR

...AsiL...
Town Hall
17
Trophies
402
Best
5,037
War Stars
271

Heroes

Deck

Full real loadout — same troops/spells/heroes serve offense and Clan Castle defense.

Elixir & Dark Elixir Troops

Siege Machines

Pets

Spells

Lightning Spell
12/ 13
Healing Spell
11/ 12
Rage Spell
6/ 7
Jump Spell
5/ 5
Freeze Spell
7/ 8
Poison Spell
10/ 12
Earthquake Spell
6/ 8
Haste Spell
5/ 7
Clone Spell
8/ 9
Skeleton Spell
2/ 8
Bat Spell
2/ 8
Invisibility Spell
4/ 4
Recall Spell
5/ 7
Overgrowth Spell
4/ 5
Revive Spell
4/ 5
Ice Block Spell
4/ 6
Totem Spell
2/ 4

Builder Base Troops

Raged Barbarian
10/ 20
Sneaky Archer
17/ 20
Beta Minion
15/ 20
Boxer Giant
12/ 20
Bomber
9/ 20
Power P.E.K.K.A
18/ 20
Cannon Cart
7/ 20
Drop Ship
18/ 20
Baby Dragon
18/ 20
Night Witch
18/ 20
Hog Glider
1/ 20

Builder Base Hero

Battle Copter
30/ 35

This is everything they've unlocked and equipped, not what they used in any specific attack — the CoC API doesn't expose per-attack troop composition, and it doesn't expose a player's base/trap layout either, so there's no real "defense loadout" to show beyond Clan Castle troops sharing this same roster.

Tracked War History

Every attack we've caught live for this player across tracked wars — not a full history, just what's accumulated since tracking started.

OpponentStarsDestructionWar
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