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Dammerz.
Town Hall
15
Trophies
0
Best
1,247
War Stars
295
Heroes
Deck
Full real loadout — same troops/spells/heroes serve offense and Clan Castle defense.
Elixir & Dark Elixir Troops
Barbarian
4/ 13
Archer
3/ 14
Goblin
2/ 10
Giant
2/ 14
Wall Breaker
1/ 14
Balloon
8/ 13
Wizard
3/ 14
Healer
1/ 11
Dragon
8/ 13
P.E.K.K.A
1/ 13
Minion
1/ 14
Hog Rider
4/ 15
Valkyrie
2/ 12
Golem
2/ 15
Witch
2/ 8
Lava Hound
5/ 8
Bowler
2/ 10
Baby Dragon
1/ 12
Miner
1/ 12
Super Barbarian
1/ 9
Super Archer
1/ 10
Super Wall Breaker
1/ 10
Super Giant
1/ 10
Yeti
1/ 8
Sneaky Goblin
1/ 6
Super Miner
1/ 12
Rocket Balloon
1/ 9
Ice Golem
2/ 9
Electro Dragon
1/ 9
Inferno Dragon
1/ 12
Super Valkyrie
1/ 12
Dragon Rider
1/ 6
Super Witch
1/ 8
Ice Hound
1/ 8
Super Bowler
1/ 10
Super Dragon
1/ 11
Headhunter
1/ 4
Super Wizard
1/ 10
Super Minion
1/ 11
Electro Titan
1/ 5
Super Hog Rider
1/ 12
Root Rider
1/ 4
Super Yeti
1/ 8
Siege Machines
Spells
Lightning Spell
7/ 13
Healing Spell
5/ 12
Rage Spell
5/ 7
Jump Spell
1/ 5
Freeze Spell
1/ 8
Poison Spell
3/ 12
Earthquake Spell
2/ 8
Haste Spell
1/ 7
Clone Spell
3/ 9
Skeleton Spell
2/ 8
Bat Spell
2/ 8
Invisibility Spell
1/ 4
Recall Spell
1/ 7
Revive Spell
1/ 5
Builder Base Troops
Raged Barbarian
2/ 20
Sneaky Archer
3/ 20
This is everything they've unlocked and equipped, not what they used in any specific attack — the CoC API doesn't expose per-attack troop composition, and it doesn't expose a player's base/trap layout either, so there's no real "defense loadout" to show beyond Clan Castle troops sharing this same roster.
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