Town Hall
16
Trophies
0
Best
0
War Stars
0
Heroes
Deck
Full real loadout — same troops/spells/heroes serve offense and Clan Castle defense.
Elixir & Dark Elixir Troops
Barbarian
6/ 13
Archer
8/ 14
Goblin
7/ 10
Giant
1/ 14
Wall Breaker
7/ 14
Balloon
8/ 13
Wizard
1/ 14
Healer
1/ 11
Dragon
4/ 13
Minion
1/ 14
Super Barbarian
1/ 9
Super Archer
1/ 10
Super Wall Breaker
1/ 10
Super Giant
1/ 10
Sneaky Goblin
1/ 6
Super Miner
1/ 12
Rocket Balloon
1/ 9
Inferno Dragon
1/ 12
Super Valkyrie
1/ 12
Super Witch
1/ 8
Ice Hound
1/ 8
Super Bowler
1/ 10
Super Dragon
1/ 11
Super Wizard
1/ 10
Super Minion
1/ 11
Super Hog Rider
1/ 12
Super Yeti
1/ 8
Siege Machines
Pets
Spells
Lightning Spell
9/ 13
Healing Spell
1/ 12
Rage Spell
5/ 7
Jump Spell
1/ 5
Freeze Spell
6/ 8
Poison Spell
7/ 12
Builder Base Troops
Builder Base Hero
Battle Machine
1/ 35
This is everything they've unlocked and equipped, not what they used in any specific attack — the CoC API doesn't expose per-attack troop composition, and it doesn't expose a player's base/trap layout either, so there's no real "defense loadout" to show beyond Clan Castle troops sharing this same roster.
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