Town Hall
16
Trophies
364
Best
1,349
War Stars
46
Heroes
Deck
Full real loadout — same troops/spells/heroes serve offense and Clan Castle defense.
Elixir & Dark Elixir Troops
Barbarian
12/ 13
Minion
9/ 14
Super Barbarian
1/ 9
Super Archer
1/ 10
Super Wall Breaker
1/ 10
Super Giant
1/ 10
Sneaky Goblin
1/ 6
Super Miner
1/ 12
Rocket Balloon
1/ 9
Inferno Dragon
1/ 12
Super Valkyrie
1/ 12
Super Witch
1/ 8
Ice Hound
1/ 8
Super Bowler
1/ 10
Super Dragon
1/ 11
Super Wizard
1/ 10
Super Minion
1/ 11
Super Hog Rider
1/ 12
Super Yeti
1/ 8
Siege Machines
Pets
Spells
Lightning Spell
9/ 13
Healing Spell
1/ 12
Rage Spell
6/ 7
Jump Spell
1/ 5
Freeze Spell
7/ 8
Poison Spell
8/ 12
Earthquake Spell
6/ 8
Haste Spell
1/ 7
Clone Spell
2/ 9
Invisibility Spell
4/ 4
Recall Spell
1/ 7
Revive Spell
2/ 5
Builder Base Troops
Raged Barbarian
6/ 20
Sneaky Archer
5/ 20
Beta Minion
5/ 20
Boxer Giant
5/ 20
Bomber
1/ 20
Cannon Cart
1/ 20
Baby Dragon
8/ 20
Night Witch
18/ 20
Builder Base Hero
Battle Copter
19/ 35
This is everything they've unlocked and equipped, not what they used in any specific attack — the CoC API doesn't expose per-attack troop composition, and it doesn't expose a player's base/trap layout either, so there's no real "defense loadout" to show beyond Clan Castle troops sharing this same roster.
Tracked War History
Every attack we've caught live for this player across tracked wars — not a full history, just what's accumulated since tracking started.
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