King Slayer
★45 · 100% · 27/15 attacks
vs
The Imgurians
★45 · 100% · 26/15 attacks
Match Analysis
King Slayer and The Imgurians tied on both stars and destruction.
Town Hall matchup
King Slayer15.6 avg
The Imgurians15.5 avg
Attack efficiency
King Slayer27/15 attacks · 100% of max stars
The Imgurians26/15 attacks · 100% of max stars
Unused attacks
King Slayer: onlysXPO
The Imgurians: big j, lord2.0
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
King Slayer
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | WhiteDe4d | 18 | ★3 · 100%★3 · 100% |
| 2 | ronaldo | 18 | ★3 · 100%★3 · 100% |
| 3 | MiniWhite | 18 | ★2 · 95%★3 · 100% |
| 4 | onlysXPO | 18 | no attack yet |
| 5 | Anubis777 | 18 | ★3 · 100%★3 · 100% |
| 6 | Jhonny | 18 | ★2 · 97%★2 · 94% |
| 7 | Martin | 16 | ★2 · 79%★3 · 100% |
| 8 | cap | 16 | ★3 · 100%★2 · 81% |
| 9 | XxankhexX | 16 | ★3 · 100%★2 · 82% |
| 10 | Ronaldo | 14 | ★3 · 100%★3 · 100% |
| 11 | jorge el grande | 14 | ★2 · 74%★3 · 100% |
| 12 | wonchiwarrior | 13 | ★3 · 100%★2 · 89% |
| 13 | BlackGoku12 | 13 | ★3 · 100%★2 · 63% |
| 14 | Pain | 12 | ★2 · 78%★3 · 100% |
| 15 | BurriT0!mma | 12 | ★3 · 100% |
The Imgurians
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | GorillaMonkey | 18 | ★3 · 100%★3 · 100% |
| 2 | Skull Buster | 18 | ★3 · 100%★1 · 92% |
| 3 | big j | 18 | no attack yet |
| 4 | Anne Frank | 18 | ★3 · 100%★3 · 100% |
| 5 | Wile E. Coyote | 18 | ★3 · 100%★3 · 100% |
| 6 | Fozzy | 18 | ★3 · 100%★3 · 100% |
| 7 | Foghorn Leghorn | 17 | ★3 · 100%★3 · 100% |
| 8 | Ioana | 16 | ★3 · 100%★3 · 100% |
| 9 | Yosemite Sam | 16 | ★3 · 100%★3 · 100% |
| 10 | Eddy | 14 | ★1 · 89%★3 · 100% |
| 11 | GOD_KRaKEn | 14 | ★2 · 82%★1 · 75% |
| 12 | BH&ED~DONOS | 14 | ★3 · 100%★3 · 100% |
| 13 | Patty | 13 | ★2 · 76%★0 · 44% |
| 14 | AnonHalps69 | 11 | ★2 · 87%★1 · 77% |
| 15 | lord2.0 | 10 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.