UzbN1
★43 · 99.333336% · 15/15 attacks
vs
300spartanix1x
★6 · 16.933332% · 4/15 attacks
Match Analysis
UzbN1 won by 37 stars.
Town Hall matchup
UzbN113.7 avg
300spartanix1x13.3 avg
Attack efficiency
UzbN115/15 attacks · 96% of max stars
300spartanix1x4/15 attacks · 13% of max stars
Unused attacks
UzbN1: шер юрак, baxti, Азгеда, 777$, Cipher, NNI, @™k1ng
300spartanix1x: Matrix 1976, Fort francis, Stefanodir, mini, salvo 10, giovannifrances, SaymøN, Deadpool, Blàck_AngéL, Cristian, Andrea, Nik, jayhenn99
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
UzbN1
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ™JASURBEK™ | 18 | ★2 · 97%★2 · 93% |
| 2 | JASURBEK | 18 | ★3 · 100%★3 · 100% |
| 3 | FC BARCELONA | 16 | ★3 · 100%★3 · 100% |
| 4 | Messi | 16 | ★3 · 100%★3 · 100% |
| 5 | шер юрак | 16 | no attack yet |
| 6 | ok | 13 | ★3 · 100%★3 · 100% |
| 7 | baxti | 13 | no attack yet |
| 8 | tyuoma | 13 | ★3 · 100%★3 · 100% |
| 9 | Азгеда | 13 | no attack yet |
| 10 | 777$ | 12 | no attack yet |
| 11 | Cipher | 12 | no attack yet |
| 12 | NNI | 12 | no attack yet |
| 13 | Z E U S | 12 | ★3 · 100% |
| 14 | @™k1ng | 11 | no attack yet |
| 15 | lider06 | 11 | ★3 · 100%★3 · 100% |
300spartanix1x
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Matrix 1976 | 18 | no attack yet |
| 2 | enry | 18 | ★3 · 100%★3 · 100% |
| 3 | Fort francis | 16 | no attack yet |
| 4 | Stefanodir | 14 | no attack yet |
| 5 | mini | 13 | no attack yet |
| 6 | salvo 10 | 13 | no attack yet |
| 7 | giovannifrances | 13 | no attack yet |
| 8 | SaymøN | 13 | no attack yet |
| 9 | MetalSlave | 13 | ★0 · 35%★0 · 19% |
| 10 | Deadpool | 12 | no attack yet |
| 11 | Blàck_AngéL | 12 | no attack yet |
| 12 | Cristian | 12 | no attack yet |
| 13 | Andrea | 11 | no attack yet |
| 14 | Nik | 11 | no attack yet |
| 15 | jayhenn99 | 11 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.