ARTE D MATAR HN
★15 · 39.133335% · 10/15 attacks
vs
SONx COC
★45 · 100% · 21/15 attacks
Match Analysis
SONx COC won by 30 stars.
Town Hall matchup
ARTE D MATAR HN16.7 avg
SONx COC16.9 avg
Attack efficiency
ARTE D MATAR HN10/15 attacks · 33% of max stars
SONx COC21/15 attacks · 100% of max stars
Unused attacks
ARTE D MATAR HN: IKER♥️LECHI, ¤OBITO¤, Lalis, Lechito Lanza, adalid, Brawl Stars, yannethet, IKER⚽️LIZARDO
SONx COC: SØØJééT, KHaDkA, ChAraCTeR, cONaN
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ARTE D MATAR HN
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ¤TEMPLAR¤ | 18 | ★1 · 62% |
| 2 | kawama | 18 | ★2 · 87%★2 · 70% |
| 3 | OLiver EL Toro | 18 | ★2 · 74% |
| 4 | ♣▒★SCRADH★▒♣ | 18 | ★2 · 91%★3 · 100% |
| 5 | ¤ASHURA¤ | 18 | ★2 · 74%★1 · 96% |
| 6 | Olivera | 18 | ★1 · 61% |
| 7 | IKER♥️LECHI | 18 | no attack yet |
| 8 | ¤OBITO¤ | 18 | no attack yet |
| 9 | ♈ESCANOR | 17 | ★3 · 100% |
| 10 | Lalis | 17 | no attack yet |
| 11 | Lechito Lanza | 16 | no attack yet |
| 12 | adalid | 15 | no attack yet |
| 13 | Brawl Stars | 15 | no attack yet |
| 14 | yannethet | 14 | no attack yet |
| 15 | IKER⚽️LIZARDO | 13 | no attack yet |
SONx COC
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | **pra zol kdk** | 18 | ★3 · 100%★3 · 100% |
| 2 | SØØJééT | 18 | no attack yet |
| 3 | BAKI HANMA | 18 | ★3 · 100%★3 · 100% |
| 4 | SONxKuroko | 18 | ★3 · 100%★3 · 100% |
| 5 | Bhupendra messi | 18 | ★1 · 94%★3 · 100% |
| 6 | rohan | 18 | ★3 · 100%★3 · 100% |
| 7 | rocko | 18 | ★3 · 100%★3 · 100% |
| 8 | subha❤️ | 18 | ★2 · 90%★3 · 100% |
| 9 | Roshan 2.0 | 18 | ★3 · 100%★3 · 100% |
| 10 | SONxSyung | 17 | ★2 · 66% |
| 11 | Roshan3.0 | 17 | ★3 · 100%★1 · 28% |
| 12 | SONxBoruto | 17 | ★2 · 56%★2 · 55% |
| 13 | KHaDkA | 16 | no attack yet |
| 14 | ChAraCTeR | 13 | no attack yet |
| 15 | cONaN | 12 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.