The Wariors
★32 · 82.73333% · 17/15 attacks
vs
HawkEye Blades
★41 · 95.13333% · 22/15 attacks
Match Analysis
HawkEye Blades won by 9 stars.
Town Hall matchup
The Wariors14.3 avg
HawkEye Blades14.6 avg
Attack efficiency
The Wariors17/15 attacks · 71% of max stars
HawkEye Blades22/15 attacks · 91% of max stars
Unused attacks
The Wariors: PicekMataNe, levyxz, PR4JURIT 5G, sendy, CARLO #92, RXZZ12
HawkEye Blades: Kira, rathin, DEMON HUNTER
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
The Wariors
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | stenly l | 17 | ★3 · 100%★3 · 100% |
| 2 | godzilla | 17 | ★2 · 79% |
| 3 | PicekMataNe | 16 | no attack yet |
| 4 | ★tar kalah nges | 16 | ★3 · 100%★2 · 87% |
| 5 | Clash of clans | 16 | ★3 · 100%★3 · 100% |
| 6 | *Annay bogor* | 15 | ★1 · 80%★1 · 69% |
| 7 | * ANDI * | 14 | ★3 · 100%★2 · 99% |
| 8 | levyxz | 14 | no attack yet |
| 9 | Adinda | 14 | ★1 · 94%★3 · 100% |
| 10 | PR4JURIT 5G | 14 | no attack yet |
| 11 | UNYIL BIN NGEHE | 14 | ★1 · 89%★3 · 100% |
| 12 | sendy | 14 | no attack yet |
| 13 | CARLO #92 | 12 | no attack yet |
| 14 | Clash Of Clan | 12 | ★2 · 72%★0 · 49% |
| 15 | RXZZ12 | 9 | no attack yet |
HawkEye Blades
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Nemo | 18 | ★2 · 62%★2 · 74% |
| 2 | SHADOW LS>> | 17 | ★3 · 100%★3 · 100% |
| 3 | Kira | 16 | no attack yet |
| 4 | rathin | 15 | no attack yet |
| 5 | Sun❣️GoD❣️NikA | 15 | ★1 · 86%★3 · 100% |
| 6 | MR.Dilshan | 16 | ★1 · 91%★1 · 75% |
| 7 | DEMON HUNTER | 14 | no attack yet |
| 8 | Royce Green | 14 | ★3 · 100%★3 · 100% |
| 9 | Asif Hasan | 14 | ★2 · 67%★3 · 100% |
| 10 | aaRGee | 14 | ★3 · 100%★3 · 100% |
| 11 | HITS THE_HULK | 14 | ★1 · 57%★2 · 65% |
| 12 | Aung Myo Oo | 14 | ★3 · 100% |
| 13 | Kim | 13 | ★3 · 100%★3 · 100% |
| 14 | BlackStar | 13 | ★1 · 56% |
| 15 | "The Genius" | 12 | ★3 · 100%★1 · 35% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.