Faith in Heaven
★45 · 100% · 26/15 attacks
vs
Base Defilers
★33 · 85.066666% · 25/15 attacks
Match Analysis
Faith in Heaven won by 12 stars.
Town Hall matchup
Faith in Heaven18.0 avg
Base Defilers18.0 avg
Attack efficiency
Faith in Heaven26/15 attacks · 100% of max stars
Base Defilers25/15 attacks · 73% of max stars
Unused attacks
Faith in Heaven: Dumber, KaaliAsura
Base Defilers: Gavalar69
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Faith in Heaven
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Steelcurtain648 | 18 | ★3 · 100%★3 · 100% |
| 2 | Big Johnson | 18 | ★3 · 100%★3 · 100% |
| 3 | ⭐️D.P❤️ | 18 | ★3 · 100%★3 · 100% |
| 4 | Dumber | 18 | no attack yet |
| 5 | AngelOfDeath | 18 | ★3 · 100%★3 · 100% |
| 6 | King bro | 18 | ★3 · 100%★2 · 69% |
| 7 | Han | 18 | ★3 · 100%★3 · 100% |
| 8 | Mr. McFeeley❌ | 18 | ★3 · 100%★3 · 100% |
| 9 | Last shadow | 18 | ★3 · 100%★3 · 100% |
| 10 | green pixel | 18 | ★3 · 100%★1 · 98% |
| 11 | ¤ḲЇNɢ〆m | 18 | ★3 · 100%★3 · 100% |
| 12 | AfloatGamer97 | 18 | ★3 · 100%★3 · 100% |
| 13 | Dãñ Brøwñ | 18 | ★3 · 100%★3 · 100% |
| 14 | KaaliAsura | 18 | no attack yet |
| 15 | Spムrtムn | 18 | ★3 · 100%★3 · 100% |
Base Defilers
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | JustNothing | 18 | ★2 · 88% |
| 2 | killer | 18 | ★2 · 93%★3 · 100% |
| 3 | toiletmonster | 18 | ★3 · 100%★3 · 100% |
| 4 | ninja | 18 | ★2 · 83%★2 · 55% |
| 5 | Like A Ninja | 18 | ★2 · 83%★2 · 82% |
| 6 | Roze | 18 | ★1 · 87%★2 · 66% |
| 7 | jeff | 18 | ★2 · 81%★1 · 63% |
| 8 | : Maximillion : | 18 | ★2 · 88% |
| 9 | COUNTERPAIN | 18 | ★1 · 74% |
| 10 | ꧁•✧✧★Elisa★✧✧•꧂ | 18 | ★2 · 87%★1 · 80% |
| 11 | Gavalar69 | 18 | no attack yet |
| 12 | Bob Loblaw | 18 | ★2 · 66%★2 · 90% |
| 13 | shrine69 | 18 | ★2 · 74%★2 · 72% |
| 14 | tj | 18 | ★1 · 43%★1 · 56% |
| 15 | captain rumble® | 18 | ★1 · 68%★0 · 37% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.