VIET NAM PRO
★35 · 79.53333% · 16/15 attacks
vs
MEXICO EMPIRE
★45 · 100% · 20/15 attacks
Match Analysis
MEXICO EMPIRE won by 10 stars.
Town Hall matchup
VIET NAM PRO18.0 avg
MEXICO EMPIRE18.0 avg
Attack efficiency
VIET NAM PRO16/15 attacks · 78% of max stars
MEXICO EMPIRE20/15 attacks · 100% of max stars
Unused attacks
VIET NAM PRO: VN Sadboy, Dương, TruyềnNoPro, levanchi, ducbuscu, ❤️Queen❤️
MEXICO EMPIRE: ♈YUN♈, meliodas, ProGamer15, Waar, Adonis Ramirez
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
VIET NAM PRO
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | VN Sadboy | 18 | no attack yet |
| 2 | Mr. Doanh | 18 | ★3 · 100%★1 · 82% |
| 3 | VĐK 09 | 18 | ★3 · 100%★3 · 100% |
| 4 | Simba | 18 | ★1 · 26%★1 · 24% |
| 5 | Dương | 18 | no attack yet |
| 6 | Dũng Công Tử | 18 | ★3 · 100%★3 · 100% |
| 7 | TruyềnNoPro | 18 | no attack yet |
| 8 | hduy tới chơi | 18 | ★3 · 100%★3 · 100% |
| 9 | Rev | 18 | ★3 · 100% |
| 10 | levanchi | 18 | no attack yet |
| 11 | ducbuscu | 18 | no attack yet |
| 12 | Na Na | 18 | ★2 · 68%★3 · 100% |
| 13 | ❤️Queen❤️ | 18 | no attack yet |
| 14 | kupin | 18 | ★3 · 100%★2 · 93% |
| 15 | Mr. Doanh 18t | 18 | ★3 · 100% |
MEXICO EMPIRE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | IVAN | 18 | ★3 · 100%★3 · 100% |
| 2 | ("VERDOLAGA") | 18 | ★3 · 100%★3 · 100% |
| 3 | el tato | 18 | ★2 · 69%★1 · 58% |
| 4 | IVAN 2 | 18 | ★2 · 92%★3 · 100% |
| 5 | El Master | 18 | ★3 · 100%★3 · 100% |
| 6 | Adonis ramirez | 18 | ★3 · 100%★3 · 100% |
| 7 | ♈YUN♈ | 18 | no attack yet |
| 8 | meliodas | 18 | no attack yet |
| 9 | Alexius | 18 | ★3 · 100%★3 · 100% |
| 10 | LeonJesus | 18 | ★3 · 100%★3 · 100% |
| 11 | ✅julio✅1 | 18 | ★0 · 13%★2 · 85% |
| 12 | ProGamer15 | 18 | no attack yet |
| 13 | Waar | 18 | no attack yet |
| 14 | Adonis Ramirez | 18 | no attack yet |
| 15 | IVAN 3 | 18 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.