ClashismCoC
War Matches · Ended · 20v20

iran punak

★48 · 88.75% · 32/20 attacks

vs

TheNObodies

★16 · 33.25% · 11/20 attacks

Match Analysis

iran punak won by 32 stars.

Town Hall matchup
iran punak18.0 avg
TheNObodies18.0 avg
Attack efficiency
iran punak32/20 attacks · 80% of max stars
TheNObodies11/20 attacks · 27% of max stars
Best attack
جلال (iran punak) — ★3 · 100%
gridlock (TheNObodies) — ★2 · 98%
Unused attacks

iran punak: mohammadreza, shahin, صدرا, حیدر

TheNObodies: Zeck, ÐęǎtħżÅñğëŁ, Optimus Prime, king haynie, Arjun, little Bell, randy, Hawkeye, Isaac, Jose The Great, hufait, o61992199, vikas raut, Asif

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

iran punak

#PlayerTHAttacks
1mohammadreza18no attack yet
2پرسپولیس کبیر18
★2 · 79%★3 · 100%
3mohammad ali18
★2 · 85%★3 · 100%
4amir18
★2 · 55%★2 · 53%
5samann18
★3 · 100%★2 · 82%
6Ali.King18
★2 · 85%★2 · 87%
7habib3verr18
★2 · 78%★3 · 100%
8Lionet⚡118
★3 · 100%★3 · 100%
9جلال18
★3 · 100%★2 · 92%
10palang18
★1 · 79%★2 · 83%
11mohammad ESN18
★2 · 80%★2 · 83%
12shahin18no attack yet
13MINI KING18
★2 · 71%★2 · 94%
14صدرا18no attack yet
151111111111118
★2 · 95%★3 · 100%
16علی18
★0 · 37%★0 · 43%
17$j@vad$18
★2 · 57%★1 · 83%
18Taha9218
★2 · 72%★1 · 58%
19حیدر18no attack yet
20mo.taha18
★2 · 80%★1 · 49%

TheNObodies

#PlayerTHAttacks
1gridlock18
★1 · 53%★2 · 98%
2majestic18
★1 · 60%★2 · 57%
3kenny18
★2 · 72%★2 · 85%
4Zeck18no attack yet
5ÐęǎtħżÅñğëŁ18no attack yet
6Optimus Prime18no attack yet
7VIKINGS18
★2 · 56%
8king haynie18no attack yet
9Arjun18no attack yet
10little Bell18no attack yet
11randy18no attack yet
12Hawkeye18no attack yet
13Isaac18no attack yet
14infamousace0918
★2 · 71%★1 · 64%
15Jose The Great18no attack yet
16hufait18no attack yet
17o6199219918no attack yet
18vikas raut18no attack yet
19darth vader18
★1 · 54%★1 · 48%
20Asif18no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.