ClashismCoC
War Matches · Ended · 20v20

CLASHER BOYS

★47 · 81.2% · 18/20 attacks

vs

MARCUS

★60 · 100% · 27/20 attacks

Match Analysis

MARCUS won by 13 stars.

Town Hall matchup
CLASHER BOYS14.8 avg
MARCUS14.6 avg
Attack efficiency
CLASHER BOYS18/20 attacks · 78% of max stars
MARCUS27/20 attacks · 100% of max stars
Best attack
Fighter (CLASHER BOYS) — ★3 · 100%
RyanbatZ (MARCUS) — ★3 · 100%
Unused attacks

CLASHER BOYS: anizzz, CYRILREGI, gostrider, M I N N A L, Manadiar, J. D, LEO, KL $ LOKKI, KL § Spider Man, RAYAPPAN, STEEVO

MARCUS: lordan, your mine✔️, gel'son, Johahannes, arise

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

CLASHER BOYS

#PlayerTHAttacks
1ATR. APPU18
★2 · 78%★2 · 70%
2WHITE DEVIL18
★3 · 100%★3 · 100%
3anizzz17no attack yet
4CYRILREGI16no attack yet
5gostrider17no attack yet
6ⓜⓣ ⓕⓐⓝ ⓑⓞⓨ ②16
★3 · 100%★2 · 86%
7M I N N A L15no attack yet
8Manadiar15no attack yet
9KL ThOR14
★3 · 100%★3 · 100%
10WHITE DEVIL 214
★3 · 100%★3 · 100%
11THALAPATHY14
★3 · 100%★2 · 89%
12J. D14no attack yet
13WORTHY14
★3 · 100%★2 · 90%
14DOCTOR STRANGER14
★3 · 100%★3 · 100%
15LEO14no attack yet
16KL $ LOKKI14no attack yet
17KL § Spider Man13no attack yet
18RAYAPPAN13no attack yet
19STEEVO13no attack yet
20Fighter12
★3 · 100%★3 · 100%

MARCUS

#PlayerTHAttacks
1It`s me Dayzie18
★3 · 100%★3 · 100%
2macario18
★1 · 74%★2 · 56%
3RyanbatZ17
★3 · 100%★3 · 100%
4Macaria!16
★3 · 100%★3 · 100%
5RKKfury16
★3 · 100%★3 · 100%
6markoto!16
★3 · 100%★3 · 100%
7THANK_U15
★3 · 100%
8Ph care15
★3 · 100%★3 · 100%
9lordan16no attack yet
10wampipty_15014
★3 · 100%★3 · 100%
11your mine✔️14no attack yet
12gel'son14no attack yet
13Cha14
★3 · 100%★3 · 100%
14ttttt14
★3 · 100%★3 · 100%
15Johahannes14no attack yet
16phantombeast13
★3 · 100%
17MARCUS13
★2 · 99%★2 · 94%
18®o$@$12
★3 · 100%★3 · 100%
19Gerald11
★1 · 51%
20arise11no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.