ClashismCoC
War Matches · Ended · 20v20

NoneSoVile

★52 · 90.7% · 24/20 attacks

vs

WARRIORS

★56 · 96.4% · 23/20 attacks

Match Analysis

WARRIORS won by 4 stars.

Town Hall matchup
NoneSoVile14.7 avg
WARRIORS14.8 avg
Attack efficiency
NoneSoVile24/20 attacks · 87% of max stars
WARRIORS23/20 attacks · 93% of max stars
Best attack
SmokeySage (NoneSoVile) — ★3 · 100%
Kaedhara_leo (WARRIORS) — ★3 · 100%
Unused attacks

NoneSoVile: ☠️BUCKTEE☠️, davideg, markandi boro, ItsGolden, ❤Akira❤, Z1KO, Rowdy Ratore, hellobye

WARRIORS: sumit, C.E.R.C.V.A, sobhagya, DARK KNIGHT, king, AN Kartik, pj5022, Aish

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

NoneSoVile

#PlayerTHAttacks
1☠️BUCKTEE☠️18no attack yet
2Juli16
★2 · 74%★1 · 46%
3treytor9916
★3 · 100%★2 · 92%
4potreyta9916
★2 · 90%★3 · 100%
5davideg16no attack yet
6Dj SpoiledMilk15
★3 · 100%★3 · 100%
7markandi boro17no attack yet
8NSV15
★3 · 100%★3 · 100%
9DEATH DEALER14
★3 · 100%★3 · 100%
10honey rajput14
★1 · 98%★3 · 100%
11ItsGolden14no attack yet
12❤Akira❤14no attack yet
13Z1KO14no attack yet
14SmokeySage14
★1 · 97%★3 · 100%
15mashle12316
★3 · 100%★2 · 71%
16Rowdy Ratore14no attack yet
17Vin Diesel13
★3 · 100%★2 · 79%
18Dirk Diggler13
★3 · 100%★2 · 80%
19KING OF KINGS13
★1 · 95%★2 · 61%
20hellobye11no attack yet

WARRIORS

#PlayerTHAttacks
1Ash18
★3 · 100%★3 · 100%
2sumit17no attack yet
3sk16
★3 · 100%★3 · 100%
4RG7 PERFECT15
★3 · 100%★3 · 100%
5SINISTER16
★2 · 85%★3 · 100%
6Kaedhara_leo15
★2 · 85%★3 · 100%
7yash15
★2 · 77%★3 · 100%
8kalin15
★2 · 83%★3 · 100%
9C.E.R.C.V.A14no attack yet
10TANISHKHAJURIA14
★2 · 95%★3 · 100%
11sobhagya14no attack yet
12ornamo14
★3 · 100%★3 · 100%
13DARK KNIGHT16no attack yet
14king14no attack yet
15GHOST(⁠+⁠_⁠+⁠)14
★1 · 61%★2 · 73%
16AN Kartik14no attack yet
17rg7 perfect16
★3 · 100%
18SK SAHID AFRIDI13
★3 · 100%★3 · 100%
19pj502213no attack yet
20Aish12no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.