Immortals PL
★45 · 100% · 27/15 attacks
vs
Kins_Folk
★38 · 86.53333% · 16/15 attacks
Match Analysis
Immortals PL won by 7 stars.
Town Hall matchup
Immortals PL17.5 avg
Kins_Folk17.5 avg
Attack efficiency
Immortals PL27/15 attacks · 100% of max stars
Kins_Folk16/15 attacks · 84% of max stars
Unused attacks
Immortals PL: uchug
Kins_Folk: MD MAHFUJISLAM@, iyamin, saiful talukdar, Prince rayhan, Mahmudullah, SILENT BOY, sufian santo
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Immortals PL
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Godej mi Tomek | 18 | ★3 · 100%★3 · 100% |
| 2 | Gito Bazyl | 18 | ★3 · 100%★3 · 100% |
| 3 | Colin v2 | 18 | ★2 · 93%★3 · 100% |
| 4 | 19Arek86Arek | 18 | ★1 · 82%★2 · 74% |
| 5 | NewMan | 18 | ★2 · 86% |
| 6 | PEKKA PL | 18 | ★3 · 100%★2 · 59% |
| 7 | Pielgrzym | 18 | ★3 · 100%★1 · 63% |
| 8 | ★YT_ jahard★ | 18 | ★2 · 94%★2 · 75% |
| 9 | Colin v5 | 18 | ★2 · 93%★2 · 85% |
| 10 | Scyrix | 18 | ★3 · 100%★3 · 100% |
| 11 | ZOE GYI | 17 | ★3 · 100%★3 · 100% |
| 12 | uchug | 17 | no attack yet |
| 13 | Haggis | 17 | ★3 · 100%★3 · 100% |
| 14 | Frasik | 16 | ★1 · 26%★1 · 58% |
| 15 | 2222 | 16 | ★3 · 100%★3 · 100% |
Kins_Folk
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | MD MAHFUJISLAM@ | 18 | no attack yet |
| 2 | Jahangir Vi | 18 | ★1 · 96%★2 · 61% |
| 3 | iyamin | 18 | no attack yet |
| 4 | Mohammad Sharif | 18 | ★2 · 98%★3 · 100% |
| 5 | sagor | 18 | ★2 · 87%★3 · 100% |
| 6 | JÕÑÁ¥ĒD | 18 | ★3 · 100%★3 · 100% |
| 7 | saiful talukdar | 18 | no attack yet |
| 8 | Vi Jan | 18 | ★3 · 100%★3 · 100% |
| 9 | Prince rayhan | 18 | no attack yet |
| 10 | MR.BIN | 18 | ★3 · 100%★3 · 100% |
| 11 | x-man | 17 | ★3 · 100%★3 · 100% |
| 12 | Mahmudullah | 17 | no attack yet |
| 13 | SILENT BOY | 16 | no attack yet |
| 14 | sufian santo | 17 | no attack yet |
| 15 | bos | 16 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.