Kuningan city
★45 · 100% · 28/15 attacks
vs
JAWA EMPIRE
★45 · 100% · 24/15 attacks
Match Analysis
Kuningan city and JAWA EMPIRE tied on both stars and destruction.
Town Hall matchup
Kuningan city15.5 avg
JAWA EMPIRE15.3 avg
Attack efficiency
Kuningan city28/15 attacks · 100% of max stars
JAWA EMPIRE24/15 attacks · 100% of max stars
Unused attacks
Kuningan city: aa gaming
JAWA EMPIRE: adityasm_, dark angel
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Kuningan city
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | alvin 05 | 18 | ★1 · 27%★1 · 12% |
| 2 | daffa05 | 18 | ★0 · 25%★1 · 29% |
| 3 | A Rega | 18 | ★2 · 81%★3 · 100% |
| 4 | Top Global Coc | 18 | ★1 · 20%★1 · 19% |
| 5 | Lider | 18 | ★3 · 100%★1 · 16% |
| 6 | suhu coc | 15 | ★3 · 100%★3 · 100% |
| 7 | CO-Lider | 17 | ★3 · 100%★3 · 100% |
| 8 | kroco kroco.. | 16 | ★3 · 100%★2 · 89% |
| 9 | aa gaming | 15 | no attack yet |
| 10 | push.....up | 13 | ★2 · 89%★2 · 74% |
| 11 | Bermain COC | 13 | ★3 · 100%★3 · 100% |
| 12 | game santuyzz | 15 | ★3 · 100%★3 · 100% |
| 13 | sang penakluk.> | 14 | ★3 · 100%★3 · 100% |
| 14 | pemain cadangan | 13 | ★3 · 100%★3 · 100% |
| 15 | ALL MAX.1 % | 11 | ★1 · 50%★0 · 41% |
JAWA EMPIRE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | adityasm_ | 18 | no attack yet |
| 2 | Fika Efendi | 18 | ★2 · 64%★2 · 70% |
| 3 | Gibran | 18 | ★3 · 100%★3 · 100% |
| 4 | AL-VIAN'S | 18 | ★2 · 93%★3 · 100% |
| 5 | Fika kecil | 18 | ★2 · 69%★2 · 70% |
| 6 | Nova junifer | 16 | ★3 · 100%★3 · 100% |
| 7 | NAVA | 15 | ★3 · 100%★3 · 100% |
| 8 | ijat goblok | 15 | ★3 · 100%★3 · 100% |
| 9 | dark angel | 14 | no attack yet |
| 10 | bajeng | 14 | ★3 · 100%★3 · 100% |
| 11 | A y a a n g | 14 | ★3 · 100%★1 · 40% |
| 12 | adittya | 13 | ★3 · 100%★3 · 100% |
| 13 | Nazz | 13 | ★3 · 100%★3 · 100% |
| 14 | XIO VAN | 13 | ★3 · 100% |
| 15 | Eternal Flames | 12 | ★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.