CLANDESTINO
★19 · 43.733334% · 8/15 attacks
vs
ClashersUprise
★41 · 95% · 25/15 attacks
Match Analysis
ClashersUprise won by 22 stars.
Town Hall matchup
CLANDESTINO15.7 avg
ClashersUprise16.5 avg
Attack efficiency
CLANDESTINO8/15 attacks · 42% of max stars
ClashersUprise25/15 attacks · 91% of max stars
Unused attacks
CLANDESTINO: Roiier, TROYA, xXMARCEXx, Marce specter, Roiier2.0, NOT HUMAN ¿?, marce chikito, TíoNacho, AOD Marcee, CD ⚠️ Marce
ClashersUprise: Sevoflurane, forever
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
CLANDESTINO
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Roiier | 18 | no attack yet |
| 2 | TROYA | 18 | no attack yet |
| 3 | Abelardo821 | 18 | ★3 · 100% |
| 4 | Jholman | 18 | ★3 · 100%★3 · 100% |
| 5 | xXMARCEXx | 18 | no attack yet |
| 6 | Marce specter | 18 | no attack yet |
| 7 | Roiier2.0 | 18 | no attack yet |
| 8 | Nachoo | 18 | ★1 · 56% |
| 9 | NOT HUMAN ¿? | 17 | no attack yet |
| 10 | marce chikito | 16 | no attack yet |
| 11 | ⚡️ SAURON ⚡️ | 15 | ★3 · 100%★2 · 99% |
| 12 | TíoNacho | 15 | no attack yet |
| 13 | Nachoo | 15 | ★3 · 100%★3 · 100% |
| 14 | AOD Marcee | 7 | no attack yet |
| 15 | CD ⚠️ Marce | 6 | no attack yet |
ClashersUprise
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Galaxy | 18 | ★2 · 92%★1 · 85% |
| 2 | Legacy Hellfire | 18 | ★2 · 95%★3 · 100% |
| 3 | Dam it! | 18 | ★2 · 83%★2 · 77% |
| 4 | Ace | 18 | ★2 · 73%★3 · 100% |
| 5 | ethomas21 | 18 | ★1 · 93%★3 · 100% |
| 6 | 3mk Al Safah | 18 | ★3 · 100%★1 · 63% |
| 7 | Bmf | 18 | ★3 · 100%★3 · 100% |
| 8 | female | 18 | ★3 · 100%★1 · 59% |
| 9 | Sevoflurane | 16 | no attack yet |
| 10 | BigEarl71762 | 15 | ★2 · 94% |
| 11 | blake | 16 | ★2 · 99%★1 · 49% |
| 12 | forever | 15 | no attack yet |
| 13 | defensmen 21 | 15 | ★3 · 100%★3 · 100% |
| 14 | Dr.Who | 13 | ★1 · 72%★2 · 97% |
| 15 | spartan117 | 13 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.