AETHERBORN
★24 · 61% · 13/15 attacks
vs
THE INDIAN BOYS
★44 · 99.2% · 20/15 attacks
Match Analysis
THE INDIAN BOYS won by 20 stars.
Town Hall matchup
AETHERBORN14.7 avg
THE INDIAN BOYS14.5 avg
Attack efficiency
AETHERBORN13/15 attacks · 53% of max stars
THE INDIAN BOYS20/15 attacks · 98% of max stars
Unused attacks
AETHERBORN: akhand singh, THE FINDD, KRENX, chandu1234, Tumhara Mausa, PU§§¥ ADDICT, DESTROYER, KRENX3
THE INDIAN BOYS: ESHAAN, dzghost1272, HeRry 2.0, KIRA
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
AETHERBORN
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | akhand singh | 18 | no attack yet |
| 2 | THE FINDD | 17 | no attack yet |
| 3 | °AXOM♠️LUIT° | 17 | ★2 · 74%★2 · 78% |
| 4 | KRENX | 15 | no attack yet |
| 5 | Aj | 15 | ★2 · 76%★2 · 85% |
| 6 | ruler√2606 | 15 | ★2 · 83%★2 · 73% |
| 7 | chandu1234 | 16 | no attack yet |
| 8 | Apurba | 14 | ★1 · 79%★3 · 100% |
| 9 | yes_brijeshhh | 15 | ★2 · 79%★2 · 59% |
| 10 | i'm phenomenal | 14 | ★2 · 89%★3 · 100% |
| 11 | Tumhara Mausa | 14 | no attack yet |
| 12 | KRENX 2 | 14 | ★2 · 98% |
| 13 | PU§§¥ ADDICT | 14 | no attack yet |
| 14 | DESTROYER | 13 | no attack yet |
| 15 | KRENX3 | 10 | no attack yet |
THE INDIAN BOYS
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ESHAAN | 17 | no attack yet |
| 2 | NR THALA COC | 16 | ★3 · 100%★2 · 88% |
| 3 | YAGNA | 15 | ★3 · 100%★2 · 64% |
| 4 | dzghost1272 | 15 | no attack yet |
| 5 | prithvi vj | 15 | ★3 · 100%★3 · 100% |
| 6 | zcfghtff | 15 | ★3 · 100%★3 · 100% |
| 7 | KING SHINCHAN | 15 | ★2 · 94% |
| 8 | HeRry 2.0 | 14 | no attack yet |
| 9 | Aneesh | 14 | ★1 · 49%★2 · 98% |
| 10 | FT • SPARSH | 14 | ★3 · 100%★3 · 100% |
| 11 | k.p. | 14 | ★3 · 100%★3 · 100% |
| 12 | KIRA | 14 | no attack yet |
| 13 | 1MoreJarvis! | 14 | ★3 · 100%★3 · 100% |
| 14 | Md Hasan | 13 | ★3 · 100% |
| 15 | KAUSTUBHA I PF | 13 | ★3 · 100%★1 · 98% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.