الفارس النبيل
★45 · 100% · 21/15 attacks
vs
⚡TÜRKİYE ⚡
★40 · 95.066666% · 27/15 attacks
Match Analysis
الفارس النبيل won by 5 stars.
Town Hall matchup
الفارس النبيل17.9 avg
⚡TÜRKİYE ⚡17.8 avg
Attack efficiency
الفارس النبيل21/15 attacks · 100% of max stars
⚡TÜRKİYE ⚡27/15 attacks · 89% of max stars
Unused attacks
الفارس النبيل: محمد احمد, ٻرڪآنْ آلُغٍضٻ, اوســ亗ــڪارG‿ˣ, ابو انس
⚡TÜRKİYE ⚡: ilker.mr
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
الفارس النبيل
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ✌✌بطل الحروب✌✌ | 18 | ★3 · 100%★3 · 100% |
| 2 | العبيدي | 18 | ★3 · 100%★3 · 100% |
| 3 | x_abdou_1✅️ | 18 | ★1 · 27%★1 · 29% |
| 4 | ✌️سيف✌️النار✌️ | 18 | ★3 · 100%★3 · 100% |
| 5 | ›ٱﺑﯙ خــطـٱب‹ | 18 | ★3 · 100%★3 · 100% |
| 6 | ZEUS 11 | 18 | ★2 · 98%★3 · 100% |
| 7 | ♕رحيق المختوم♕ | 18 | ★3 · 100%★3 · 100% |
| 8 | العــگيدالعراقي | 18 | ★3 · 100%★3 · 100% |
| 9 | حموشي | 18 | ★3 · 100%★3 · 100% |
| 10 | ***الموت*** | 18 | ★2 · 64% |
| 11 | محمد احمد | 18 | no attack yet |
| 12 | ٻرڪآنْ آلُغٍضٻ | 18 | no attack yet |
| 13 | اوســ亗ــڪارG‿ˣ | 18 | no attack yet |
| 14 | ✌️سيف✌️المهابة | 18 | ★3 · 100%★3 · 100% |
| 15 | ابو انس | 17 | no attack yet |
⚡TÜRKİYE ⚡
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | halil | 18 | ★2 · 95%★3 · 100% |
| 2 | mami 1453 | 18 | ★1 · 90%★3 · 100% |
| 3 | Mertoefe | 18 | ★3 · 100%★3 · 100% |
| 4 | halil2 | 18 | ★3 · 100%★3 · 100% |
| 5 | Alper | 18 | ★1 · 85%★3 · 100% |
| 6 | Mr.İlker | 18 | ★3 · 100%★2 · 98% |
| 7 | eren | 18 | ★2 · 86%★1 · 69% |
| 8 | THE UNDERTAKER | 18 | ★2 · 78%★2 · 99% |
| 9 | @Emin_ | 18 | ★3 · 100%★2 · 70% |
| 10 | SENOL | 18 | ★1 · 72%★2 · 68% |
| 11 | Baki | 18 | ★1 · 93%★2 · 83% |
| 12 | ❤HARP❣REİS❤ | 18 | ★2 · 93% |
| 13 | #OSMANLI-1299# | 18 | ★2 · 99%★2 · 70% |
| 14 | _RAMO_ | 18 | ★2 · 92%★3 · 100% |
| 15 | ilker.mr | 15 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.