ClashismCoC
War Matches · Ended · 20v20

SG ! Resistance

★60 · 100% · 38/20 attacks

vs

baclieupro

★49 · 88.75% · 31/20 attacks

Match Analysis

SG ! Resistance won by 11 stars.

Town Hall matchup
SG ! Resistance17.6 avg
baclieupro17.4 avg
Attack efficiency
SG ! Resistance38/20 attacks · 100% of max stars
baclieupro31/20 attacks · 82% of max stars
Best attack
MrCradily (SG ! Resistance) — ★3 · 100%
Âu Dương Phong (baclieupro) — ★3 · 100%
Unused attacks

SG ! Resistance: DR

baclieupro: cậu.cả, Hannan, VooTong, NgôThành

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

SG ! Resistance

#PlayerTHAttacks
1THUNDER18
★3 · 100%★3 · 100%
2Mykil18
★3 · 100%★3 · 100%
3jonnyace18
★2 · 64%★2 · 66%
4PrincessZoe9818
★1 · 46%★2 · 58%
5Rawrrrrrrrr18
★3 · 100%★3 · 100%
6BessieKueh18
★2 · 63%★2 · 50%
7ZAKU18
★3 · 100%★3 · 100%
8ℂ℃₴₪ꀭꍏꉓꀘꌩ₪₴8318
★3 · 100%★3 · 100%
9Strawman18
★1 · 47%★1 · 42%
10Martin Pheonix18
★2 · 64%★2 · 77%
11DR18no attack yet
12CGUE18
★3 · 100%★3 · 100%
13Nina Bay18
★1 · 38%★1 · 43%
14Super White 超级白18
★3 · 100%★3 · 100%
15Godless18
★3 · 100%★3 · 100%
16ranjitrathore17
★2 · 88%★1 · 77%
17Louis226517
★3 · 100%★3 · 100%
18JrPiggy16
★2 · 85%★2 · 66%
19MrCradily16
★3 · 100%★2 · 99%
20Maha Mok16
★3 · 100%★1 · 42%

baclieupro

#PlayerTHAttacks
1Dương Thanh18
★3 · 100%★3 · 100%
2Dương Thanh18
★1 · 88%★3 · 100%
3KALY NGOC18
★1 · 68%
4NGỌC KALY18
★2 · 65%★1 · 95%
5cậu.cả18no attack yet
6Âu Dương Phong18
★3 · 100%★2 · 79%
7cte18
★2 · 93%★3 · 100%
8cute18
★1 · 83%★3 · 100%
9phu...198918
★1 · 81%★2 · 93%
10P H O N G 777☣18
★3 · 100%★3 · 100%
11FBI18
★3 · 100%★3 · 100%
12myco18
★3 · 100%★1 · 93%
13clash of clan18
★3 · 100%★1 · 91%
14pha le18
★3 · 100%★1 · 89%
15Hannan17no attack yet
16VooTong16no attack yet
17abcd123417
★3 · 100%★3 · 100%
18NgôThành16no attack yet
19nailxinh16
★2 · 85%★1 · 95%
20Anhphong..15
★0 · 23%★1 · 11%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.