KINGS OF KUDULA
★0 · 0% · 0/15 attacks
vs
الجوارح
★43 · 98.666664% · 21/15 attacks
Match Analysis
الجوارح won by 43 stars.
Town Hall matchup
KINGS OF KUDULA12.8 avg
الجوارح13.1 avg
Attack efficiency
KINGS OF KUDULA0/15 attacks · 0% of max stars
الجوارح21/15 attacks · 96% of max stars
Best attack
Unused attacks
KINGS OF KUDULA: adithya, Donator, master king, adithya 02, Mr.Worlwide, VIアE尺, DARKLORD, Anvith. V. K, ABHINAV.V.K, Mini_., adithya03, SHADOW, Thanos©, Prabhjot, Game Changer2
الجوارح: MUSTAFA MIKYY, عرش الغضب, صوفي
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
KINGS OF KUDULA
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | adithya | 17 | no attack yet |
| 2 | Donator | 17 | no attack yet |
| 3 | master king | 15 | no attack yet |
| 4 | adithya 02 | 15 | no attack yet |
| 5 | Mr.Worlwide | 14 | no attack yet |
| 6 | VIアE尺 | 14 | no attack yet |
| 7 | DARKLORD | 13 | no attack yet |
| 8 | Anvith. V. K | 12 | no attack yet |
| 9 | ABHINAV.V.K | 12 | no attack yet |
| 10 | Mini_. | 12 | no attack yet |
| 11 | adithya03 | 12 | no attack yet |
| 12 | SHADOW | 11 | no attack yet |
| 13 | Thanos© | 10 | no attack yet |
| 14 | Prabhjot | 9 | no attack yet |
| 15 | Game Changer2 | 9 | no attack yet |
الجوارح
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | نمر الثلج | 17 | ★3 · 100%★3 · 100% |
| 2 | مستر توفي | 17 | ★3 · 100%★3 · 100% |
| 3 | يا؟ هلا | 15 | ★3 · 100%★3 · 100% |
| 4 | نمر | 15 | ★3 · 100%★2 · 93% |
| 5 | MUSTAFA MIKYY | 14 | no attack yet |
| 6 | ZERO | 15 | ★2 · 93%★1 · 13% |
| 7 | ومن☕• | 13 | ★3 · 100%★3 · 100% |
| 8 | فراس | 13 | ★2 · 94%★2 · 97% |
| 9 | محمد | 14 | ★2 · 97%★3 · 100% |
| 10 | القوي | 12 | ★3 · 100% |
| 11 | HASSAN | 12 | ★2 · 95% |
| 12 | عرش الغضب | 12 | no attack yet |
| 13 | روان | 9 | ★3 · 100%★2 · 83% |
| 14 | صوفي | 9 | no attack yet |
| 15 | علوشA❤️ | 9 | ★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.