ClashismCoC
War Matches · Ended · 20v20

كلان الملوك

★60 · 100% · 29/20 attacks

vs

وحوش سورية

★60 · 100% · 32/20 attacks

Match Analysis

كلان الملوك and وحوش سورية tied on both stars and destruction.

Town Hall matchup
كلان الملوك17.8 avg
وحوش سورية17.9 avg
Attack efficiency
كلان الملوك29/20 attacks · 100% of max stars
وحوش سورية32/20 attacks · 100% of max stars
Best attack
quaus-4-ever (كلان الملوك) — ★3 · 100%
BAHAA 4 (وحوش سورية) — ★3 · 100%
Unused attacks

كلان الملوك: ⚡WALEED⚡, JOKER-702, KING2, Night_King☠, Taha

وحوش سورية: أبومحمدالملك, anoos, شفقدين

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

كلان الملوك

#PlayerTHAttacks
1Monkey.D.Garb18
★1 · 41%★1 · 35%
2mohammed_90618
★3 · 100%★3 · 100%
3Abo Azzam18
★2 · 93%★3 · 100%
4quaus-4-ever218
★3 · 100%★2 · 93%
5⚡WALEED⚡18no attack yet
6osama18
★3 · 100%★3 · 100%
7ابووفهد18
★3 · 100%★3 · 100%
8quaus-4-ever18
★3 · 100%★3 · 100%
9king of war18
★3 · 100%★3 · 100%
10NARUTO_75018
★3 · 100%★3 · 100%
11KING18
★1 · 39%
12zezo1018
★3 · 100%★3 · 100%
13JOKER-70218no attack yet
14majeed-1118
★3 · 100%★2 · 75%
15KING218no attack yet
16DARK18
★3 · 100%★3 · 100%
17Night_King☠18no attack yet
18ITACHI_75018
★3 · 100%★3 · 100%
19Taha16no attack yet
20Negan215
★3 · 100%★2 · 62%

وحوش سورية

#PlayerTHAttacks
1أركــانــ حــرب18
★2 · 60%★3 · 100%
2Jamil SJ18
★3 · 100%★3 · 100%
3° MamouN °18
★3 · 100%★3 · 100%
4BAHAA18
★3 · 100%★3 · 100%
5BAHAA 418
★3 · 100%★3 · 100%
6BAHAA 218
★3 · 100%★3 · 100%
7RAMEZ.98118
★2 · 87%★2 · 78%
8basel18
★3 · 100%★3 · 100%
9BAHAA 318
★3 · 100%★1 · 42%
10bashar18
★3 · 100%
11GHETH18
★2 · 72%★2 · 54%
12ramez.99918
★2 · 54%★2 · 63%
13أبومحمدالملك18no attack yet
14MAMOUN18
★3 · 100%★3 · 100%
15anoos18no attack yet
16Aldeks18
★3 · 100%★0 · 46%
17Ahmad js18
★2 · 97%★2 · 99%
18Bahaa 518
★3 · 100%★3 · 100%
19شفقدين18no attack yet
20WaseemO17
★2 · 80%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.