BALANTY STEMPAS
★45 · 100% · 26/15 attacks
vs
EveryThingIsWar
★39 · 90.666664% · 22/15 attacks
Match Analysis
BALANTY STEMPAS won by 6 stars.
Town Hall matchup
BALANTY STEMPAS17.9 avg
EveryThingIsWar17.6 avg
Attack efficiency
BALANTY STEMPAS26/15 attacks · 100% of max stars
EveryThingIsWar22/15 attacks · 87% of max stars
Unused attacks
BALANTY STEMPAS: 『BS』SUKEP, 『BS』FNATIC
EveryThingIsWar: CochilocoJack, TITAN, iռʍ©️ʀȶǟʟ
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
BALANTY STEMPAS
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | felikz | 18 | ★2 · 91%★3 · 100% |
| 2 | ALVARENDRA WIJY | 18 | ★3 · 100%★2 · 97% |
| 3 | 『BS』SUKEP | 18 | no attack yet |
| 4 | [BS] HER0 | 18 | ★2 · 75%★3 · 100% |
| 5 | 『BS』AZHAR⚔️⚔️ | 18 | ★3 · 100%★3 · 100% |
| 6 | (BS) YOU | 18 | ★3 · 100%★2 · 89% |
| 7 | kuskus | 18 | ★3 · 100%★3 · 100% |
| 8 | Vritra | 18 | ★3 · 100%★3 · 100% |
| 9 | kukuss | 18 | ★1 · 83%★3 · 100% |
| 10 | 『BS』FNATIC | 18 | no attack yet |
| 11 | 『BS』 ARIF | 18 | ★2 · 93%★2 · 99% |
| 12 | Rinz | 18 | ★2 · 89%★3 · 100% |
| 13 | 『BS』izego | 18 | ★3 · 100%★2 · 99% |
| 14 | Felvaron. | 17 | ★3 · 100%★3 · 100% |
| 15 | lee min ho | 17 | ★3 · 100%★3 · 100% |
EveryThingIsWar
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | destructor | 18 | ★3 · 100%★3 · 100% |
| 2 | AVISPA | 18 | ★3 · 100%★3 · 100% |
| 3 | CochilocoJack | 18 | no attack yet |
| 4 | PICHICHI$ | 18 | ★2 · 97%★2 · 92% |
| 5 | CarlosWar | 18 | ★2 · 99% |
| 6 | SAMUEL PRO | 18 | ★3 · 100%★2 · 95% |
| 7 | lord voldemor | 18 | ★1 · 89%★2 · 92% |
| 8 | Keyko | 18 | ★2 · 66% |
| 9 | [ KIMB3RLY ] | 18 | ★2 · 88%★3 · 100% |
| 10 | TITAN | 18 | no attack yet |
| 11 | ⏩SINGAPUR | 18 | ★3 · 100%★3 · 100% |
| 12 | ༒☬ɨռʍ➊ʀȶǟʟ☬༒ | 18 | ★2 · 96%★3 · 100% |
| 13 | jhersson | 17 | ★1 · 92%★1 · 66% |
| 14 | ༒☬ɨռʍ➋ʀȶǟʟ☬༒ | 18 | ★3 · 100%★3 · 100% |
| 15 | iռʍ©️ʀȶǟʟ | 13 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.