ClashismCoC
War Matches · Ended · 20v20

NaWaK

★60 · 100% · 25/20 attacks

vs

پادشاه پادشاهان

★60 · 100% · 24/20 attacks

Match Analysis

NaWaK and پادشاه پادشاهان tied on both stars and destruction.

Town Hall matchup
NaWaK15.3 avg
پادشاه پادشاهان14.8 avg
Attack efficiency
NaWaK25/20 attacks · 100% of max stars
پادشاه پادشاهان24/20 attacks · 100% of max stars
Best attack
IRON MAN (NaWaK) — ★3 · 100%
Zeus (پادشاه پادشاهان) — ★3 · 100%
Unused attacks

NaWaK: JUICE PILADO, hero no.32, ananya, DDD, D€viL $ky, KING, ninja robot

پادشاه پادشاهان: †BLACK WOLF†, fereshteh, kashef, ☆☆☆پسربد☆☆☆, ملکه یخی

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

NaWaK

#PlayerTHAttacks
1Superproxi18
★3 · 100%★3 · 100%
2JUICE PILADO18no attack yet
3d€√iL'$ √i$ion17
★3 · 100%★3 · 100%
4SUPERPROXI17
★3 · 100%★3 · 100%
5YOUR'S DADDY❤️17
★3 · 100%★3 · 100%
6IRON MAN17
★3 · 100%★3 · 100%
7D€V¡L J¡N16
★3 · 100%★2 · 97%
8Alex16
★3 · 100%★2 · 97%
9SARIF16
★3 · 100%★2 · 80%
10Bapu16
★3 · 100%
11hero no.3216no attack yet
12The DemonRaihan15
★3 · 100%★2 · 57%
13ananya15no attack yet
14DDD15no attack yet
15D€viL $ky14no attack yet
16KING14no attack yet
17A N S H oP13
★2 · 76%★3 · 100%
18Naman13
★3 · 100%★3 · 100%
19Ńämàń Rangani13
★3 · 100%★3 · 100%
20ninja robot9no attack yet

پادشاه پادشاهان

#PlayerTHAttacks
1➳ᴹᴿ✿࿐REZA⦖18
★3 · 100%★3 · 100%
2CivaN KinG18
★3 · 100%★3 · 100%
3mohammad17
★3 · 100%
4Zeus17
★3 · 100%★3 · 100%
5†BLACK WOLF†16no attack yet
6<<< MOJTABA >>>16
★3 · 100%★3 · 100%
7هادی17
★2 · 60%
8:: aref::16
★3 · 100%★3 · 100%
9هادی سالاری16
★3 · 100%★3 · 100%
10ava16
★2 · 89%★3 · 100%
11Ali15
★3 · 100%
12fereshteh15no attack yet
13みムのɨ(ⓢ)15
★3 · 100%★3 · 100%
14♥ⓝⓞⓡⓐ♥14
★3 · 100%
15kashef14no attack yet
16☆☆☆پسربد☆☆☆13no attack yet
17دل آرام12
★2 · 59%★3 · 100%
18aref--0011
★2 · 53%
19ملکه یخی11no attack yet
20.M.king10
★3 · 100%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.