King OfThe Road
★42 · 98.73333% · 27/15 attacks
vs
ARIS F.C. 1914
★42 · 94.4% · 25/15 attacks
Match Analysis
King OfThe Road won on destruction percentage after both sides matched on stars.
Town Hall matchup
King OfThe Road17.7 avg
ARIS F.C. 191417.9 avg
Attack efficiency
King OfThe Road27/15 attacks · 93% of max stars
ARIS F.C. 191425/15 attacks · 93% of max stars
Unused attacks
King OfThe Road: U.S.A 2High4You
ARIS F.C. 1914: ☆Tanta☆, ΘΑΝΑΣΗΣ
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
King OfThe Road
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | offenshower | 18 | ★3 · 100%★3 · 100% |
| 2 | U.S.A 2High4You | 18 | no attack yet |
| 3 | U.S.A Debo | 18 | ★1 · 68%★2 · 62% |
| 4 | Jasvin | 18 | ★3 · 100% |
| 5 | Debo 2 | 18 | ★3 · 100%★1 · 60% |
| 6 | TOUS | 18 | ★2 · 93%★3 · 100% |
| 7 | tito | 18 | ★2 · 94%★3 · 100% |
| 8 | LINK | 18 | ★2 · 93%★3 · 100% |
| 9 | U.S.A Jake | 18 | ★3 · 100%★3 · 100% |
| 10 | U.S.A TDOG | 18 | ★2 · 98%★1 · 89% |
| 11 | EL ENOJON | 18 | ★2 · 76%★1 · 62% |
| 12 | ⚡️Bluejay✨3 | 18 | ★3 · 100%★3 · 100% |
| 13 | JW | 18 | ★3 · 100%★1 · 81% |
| 14 | EL COMPA LOUIE | 17 | ★2 · 88%★1 · 93% |
| 15 | Jakey | 14 | ★2 · 89%★2 · 60% |
ARIS F.C. 1914
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | JIM-THE-RIPPER | 18 | ★2 · 98%★3 · 100% |
| 2 | mak3tr | 18 | ★2 · 75%★1 · 71% |
| 3 | koulis6⃣ketse® | 18 | ★2 · 62%★2 · 63% |
| 4 | teotan1914 | 18 | ★3 · 100%★3 · 100% |
| 5 | g0go | 18 | ★2 · 82%★3 · 100% |
| 6 | $^Markos^$ | 18 | ★1 · 75%★2 · 93% |
| 7 | skylosofos1914 | 18 | ★3 · 100%★3 · 100% |
| 8 | ☆Tanta☆ | 18 | no attack yet |
| 9 | tatanka | 18 | ★2 · 61%★2 · 71% |
| 10 | ΘΑΝΑΣΗΣ | 18 | no attack yet |
| 11 | |mmørtalツ | 18 | ★3 · 100%★3 · 100% |
| 12 | Coroner | 18 | ★2 · 71% |
| 13 | kwstis | 18 | ★3 · 100%★2 · 70% |
| 14 | BÀŔ-MÀŃツ | 17 | ★3 · 100%★3 · 100% |
| 15 | VeNiZ S3 | 17 | ★2 · 52%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.