CrazyBrother's
★45 · 100% · 26/15 attacks
vs
Ancient Heroes
★45 · 100% · 21/15 attacks
Match Analysis
CrazyBrother's and Ancient Heroes tied on both stars and destruction.
Town Hall matchup
CrazyBrother's17.7 avg
Ancient Heroes17.7 avg
Attack efficiency
CrazyBrother's26/15 attacks · 100% of max stars
Ancient Heroes21/15 attacks · 100% of max stars
Unused attacks
CrazyBrother's: Devil Berg, AQUILES
Ancient Heroes: Poppi, ♠️Joker❤️, canes
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
CrazyBrother's
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Evilberg | 18 | ★1 · 92%★3 · 100% |
| 2 | Devil Berg | 18 | no attack yet |
| 3 | Blackstar | 18 | ★1 · 89%★3 · 100% |
| 4 | EsseClãEhMeu | 18 | ★3 · 100%★2 · 64% |
| 5 | joao vitor paes | 18 | ★2 · 75%★2 · 70% |
| 6 | Notorious | 18 | ★3 · 100%★3 · 100% |
| 7 | Orion: O grande | 18 | ★3 · 100%★1 · 68% |
| 8 | OBAMA | 18 | ★2 · 93%★1 · 90% |
| 9 | Dhemon | 18 | ★3 · 100%★3 · 100% |
| 10 | callasans | 18 | ★3 · 100%★3 · 100% |
| 11 | Art Force | 18 | ★1 · 75%★1 · 88% |
| 12 | FAB1Ogg | 18 | ★3 · 100%★3 · 100% |
| 13 | LealGAMER | 17 | ★1 · 79%★3 · 100% |
| 14 | Dark Rakatano | 17 | ★3 · 100%★3 · 100% |
| 15 | AQUILES | 15 | no attack yet |
Ancient Heroes
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Poppi | 18 | no attack yet |
| 2 | awi0g | 18 | ★3 · 100%★3 · 100% |
| 3 | ❄️Night King❄️ | 18 | ★3 · 100%★3 · 100% |
| 4 | ♠️Joker❤️ | 18 | no attack yet |
| 5 | ThanatosKorgano | 18 | ★3 · 100%★3 · 100% |
| 6 | Humbra504 | 18 | ★2 · 92%★3 · 100% |
| 7 | CoBuTiN | 18 | ★2 · 96% |
| 8 | Albert Einstein | 18 | ★3 · 100%★0 · 3% |
| 9 | John Pork | 18 | ★3 · 100%★3 · 100% |
| 10 | Eli | 18 | ★3 · 100%★1 · 88% |
| 11 | Night Killer | 18 | ★3 · 100% |
| 12 | Grey Worm | 18 | ★2 · 80%★3 · 100% |
| 13 | Cole | 17 | ★3 · 100% |
| 14 | Eli | 17 | ★2 · 91%★3 · 100% |
| 15 | canes | 15 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.