ARMY
★8 · 24.866667% · 5/15 attacks
vs
Los Duros de PR
★45 · 100% · 28/15 attacks
Match Analysis
Los Duros de PR won by 37 stars.
Town Hall matchup
ARMY17.7 avg
Los Duros de PR17.8 avg
Attack efficiency
ARMY5/15 attacks · 18% of max stars
Los Duros de PR28/15 attacks · 100% of max stars
Unused attacks
ARMY: dammika, Lärå, supernick23, Avinav Bidhan, Redrefhuffy, avijit, paresh, dubjay, AurangZaib khan, E-Ren, kamal, ~Mr.Unreal√
Los Duros de PR: JOEL...PR
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ARMY
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | dammika | 18 | no attack yet |
| 2 | Lärå | 18 | no attack yet |
| 3 | supernick23 | 18 | no attack yet |
| 4 | pro bro | 18 | ★1 · 56%★1 · 48% |
| 5 | Avinav Bidhan | 18 | no attack yet |
| 6 | Monkey D. Luffy | 18 | ★3 · 100%★1 · 74% |
| 7 | Redrefhuffy | 18 | no attack yet |
| 8 | avijit | 18 | no attack yet |
| 9 | paresh | 18 | no attack yet |
| 10 | Rescue Army | 18 | ★2 · 95% |
| 11 | dubjay | 18 | no attack yet |
| 12 | AurangZaib khan | 18 | no attack yet |
| 13 | E-Ren | 18 | no attack yet |
| 14 | kamal | 16 | no attack yet |
| 15 | ~Mr.Unreal√ | 15 | no attack yet |
Los Duros de PR
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Beto | 18 | ★3 · 100%★2 · 98% |
| 2 | DJ ULLOA | 18 | ★3 · 100%★3 · 100% |
| 3 | JOEL...PR | 18 | no attack yet |
| 4 | jorge | 18 | ★3 · 100%★3 · 100% |
| 5 | matru | 18 | ★3 · 100%★3 · 100% |
| 6 | Technica(Beto2) | 18 | ★1 · 88%★3 · 100% |
| 7 | Nebuloso | 18 | ★3 · 100%★3 · 100% |
| 8 | WaRRioRz----- | 18 | ★3 · 100%★3 · 100% |
| 9 | Yeiden | 18 | ★3 · 100%★3 · 100% |
| 10 | Luis A. (Beto3) | 18 | ★3 · 100%★3 · 100% |
| 11 | free.angel | 18 | ★3 · 100%★3 · 100% |
| 12 | killer pr | 18 | ★3 · 100%★3 · 100% |
| 13 | Akalayman | 18 | ★3 · 100%★3 · 100% |
| 14 | Djmannyulloa | 17 | ★3 · 100%★1 · 76% |
| 15 | wiso | 16 | ★3 · 100%★2 · 71% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.