guid of rangger
★43 · 99.333336% · 20/15 attacks
vs
NAGABLOODWOLVES
★25 · 63.8% · 11/15 attacks
Match Analysis
guid of rangger won by 18 stars.
Town Hall matchup
guid of rangger16.1 avg
NAGABLOODWOLVES15.9 avg
Attack efficiency
guid of rangger20/15 attacks · 96% of max stars
NAGABLOODWOLVES11/15 attacks · 56% of max stars
Unused attacks
guid of rangger: SANSKAR, TM ~ M o n k, PEMBERONTAK
NAGABLOODWOLVES: nzanthung, Pee Mak, Y LOTHA, JACK SPARROW$$, mistyshadow.33, ShadowX, ERAN, SNAKE EYES .
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
guid of rangger
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | OTSUSTUKIKAGUYA | 18 | ★2 · 99%★3 · 100% |
| 2 | Roronoa zoro | 17 | ★2 · 97%★3 · 100% |
| 3 | kenken | 17 | ★1 · 93%★2 · 81% |
| 4 | Ian Kasela | 17 | ★3 · 100%★3 · 100% |
| 5 | SANSKAR | 16 | no attack yet |
| 6 | ogah | 16 | ★2 · 91%★3 · 100% |
| 7 | TM ~ M o n k | 17 | no attack yet |
| 8 | superboy | 16 | ★2 · 91% |
| 9 | baklol | 16 | ★1 · 66%★3 · 100% |
| 10 | Joe703 | 17 | ★3 · 100% |
| 11 | Malvaaqt | 15 | ★3 · 100%★3 · 100% |
| 12 | avatar | 15 | ★3 · 100% |
| 13 | putra" | 15 | ★3 · 100% |
| 14 | PEMBERONTAK | 15 | no attack yet |
| 15 | Rice shower | 15 | ★3 · 100%★3 · 100% |
NAGABLOODWOLVES
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | THUNGBAE STIO | 18 | ★3 · 100%★3 · 100% |
| 2 | sen | 17 | ★3 · 100%★1 · 75% |
| 3 | TONY STARK.. | 17 | ★2 · 98%★3 · 100% |
| 4 | francis stio | 17 | ★2 · 81% |
| 5 | nzanthung | 17 | no attack yet |
| 6 | azo k angami | 16 | ★3 · 100%★3 · 100% |
| 7 | giants slayer | 16 | ★2 · 84% |
| 8 | Pee Mak | 16 | no attack yet |
| 9 | Y LOTHA | 15 | no attack yet |
| 10 | JACK SPARROW$$ | 15 | no attack yet |
| 11 | mistyshadow.33 | 16 | no attack yet |
| 12 | ShadowX | 15 | no attack yet |
| 13 | ABEN NGULLIE | 16 | ★1 · 94% |
| 14 | ERAN | 15 | no attack yet |
| 15 | SNAKE EYES . | 13 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.