DO OR DIE
★45 · 100% · 26/15 attacks
vs
Soul Reaver 2
★45 · 100% · 26/15 attacks
Match Analysis
DO OR DIE and Soul Reaver 2 tied on both stars and destruction.
Town Hall matchup
DO OR DIE18.0 avg
Soul Reaver 218.0 avg
Attack efficiency
DO OR DIE26/15 attacks · 100% of max stars
Soul Reaver 226/15 attacks · 100% of max stars
Unused attacks
DO OR DIE: ❞☠☠༺ᎯҚℛAℳ™༻☠☠❞, MOS MiCTLaN
Soul Reaver 2: Gamer-71720, Mr.AsH
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
DO OR DIE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ⚡️PG❤️ZOOS⚡️ | 18 | ★3 · 100%★3 · 100% |
| 2 | ❞☠☠༺ᎯҚℛAℳ™༻☠☠❞ | 18 | no attack yet |
| 3 | Adapt LL | 18 | ★1 · 7%★1 · 14% |
| 4 | TuanTran | 18 | ★3 · 100%★2 · 79% |
| 5 | Tuan⚡️Rula | 18 | ★1 · 9%★1 · 21% |
| 6 | King Tuan | 18 | ★3 · 100%★3 · 100% |
| 7 | Rula⚡️Thunder | 18 | ★2 · 97%★3 · 100% |
| 8 | King Tukker | 18 | ★1 · 8%★1 · 11% |
| 9 | Cristiano Lee | 18 | ★3 · 100%★3 · 100% |
| 10 | ➰TuanTran➰ | 18 | ★3 · 100%★3 · 100% |
| 11 | Tuan⚡️Salem | 18 | ★3 · 100%★3 · 100% |
| 12 | Lava Kings | 18 | ★3 · 100%★3 · 100% |
| 13 | MOS MiCTLaN | 18 | no attack yet |
| 14 | MĪLT❤️VAĪN | 18 | ★3 · 100%★2 · 99% |
| 15 | TuanTran™️ | 18 | ★1 · 9%★1 · 10% |
Soul Reaver 2
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Wolfie | 18 | ★3 · 100%★3 · 100% |
| 2 | Reiner | 18 | ★3 · 100%★3 · 100% |
| 3 | Paboki | 18 | ★2 · 87%★3 · 100% |
| 4 | MC 4ever | 18 | ★3 · 100%★3 · 100% |
| 5 | Foolio | 18 | ★3 · 100%★3 · 100% |
| 6 | Artic_Advangers | 18 | ★3 · 100%★2 · 83% |
| 7 | dharma teja | 18 | ★3 · 100%★1 · 80% |
| 8 | abdalla | 18 | ★3 · 100%★3 · 100% |
| 9 | Gundam | 18 | ★3 · 100%★3 · 100% |
| 10 | Gamer-71720 | 18 | no attack yet |
| 11 | oliver | 18 | ★3 · 100%★2 · 99% |
| 12 | Mr.AsH | 18 | no attack yet |
| 13 | fool | 18 | ★3 · 100%★1 · 31% |
| 14 | Blondee | 18 | ★1 · 15%★1 · 10% |
| 15 | THUNDERBIRD | 18 | ★1 · 93%★2 · 93% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.