SpYroX X Lio
★45 · 100% · 28/15 attacks
vs
OTTOMAN EMPİRE
★45 · 100% · 26/15 attacks
Match Analysis
SpYroX X Lio and OTTOMAN EMPİRE tied on both stars and destruction.
Town Hall matchup
SpYroX X Lio18.0 avg
OTTOMAN EMPİRE18.0 avg
Attack efficiency
SpYroX X Lio28/15 attacks · 100% of max stars
OTTOMAN EMPİRE26/15 attacks · 100% of max stars
Unused attacks
SpYroX X Lio: Knallkopf_404
OTTOMAN EMPİRE: BiLitsCrank, メOxyGeNゞ
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
SpYroX X Lio
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | derechtepascal | 18 | ★1 · 27%★1 · 37% |
| 2 | Soloworker | 18 | ★3 · 100%★3 · 100% |
| 3 | TTV_IamSpYroX | 18 | ★3 · 100%★3 · 100% |
| 4 | derechtepascal2 | 18 | ★1 · 25%★1 · 74% |
| 5 | Phil | 18 | ★3 · 100%★3 · 100% |
| 6 | Vatocan | 18 | ★3 · 100%★3 · 100% |
| 7 | VT Matti | 18 | ★3 · 100%★3 · 100% |
| 8 | ScOrp | 18 | ★3 · 100%★3 · 100% |
| 9 | TN Sportlich | 18 | ★3 · 100%★3 · 100% |
| 10 | byPascal F2P | 18 | ★1 · 21%★2 · 75% |
| 11 | NecroBld | 18 | ★3 · 100%★3 · 100% |
| 12 | Phil | 18 | ★3 · 100%★3 · 100% |
| 13 | SpYroX_F2Pass | 18 | ★3 · 100%★3 · 100% |
| 14 | CarinaBeast | 18 | ★3 · 100%★3 · 100% |
| 15 | Knallkopf_404 | 18 | no attack yet |
OTTOMAN EMPİRE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | tevooo | 18 | ★2 · 98%★3 · 100% |
| 2 | ⒻⓔⓥⓩⓘⒷⓔⓨ⑥⑥ | 18 | ★2 · 83%★2 · 95% |
| 3 | GÖKTÜRK | 18 | ★3 · 100%★3 · 100% |
| 4 | SLayer | 18 | ★3 · 100%★3 · 100% |
| 5 | ᴢᴀɴɢᴇᴛs | 18 | ★2 · 96%★3 · 100% |
| 6 | DRAKON | 18 | ★3 · 100%★3 · 100% |
| 7 | BiLitsCrank | 18 | no attack yet |
| 8 | ⭐️Assaultive⭐️ | 18 | ★3 · 100%★2 · 65% |
| 9 | edik | 18 | ★3 · 100%★3 · 100% |
| 10 | Sorgun | 18 | ★3 · 100%★3 · 100% |
| 11 | DewilChaos | 18 | ★3 · 100%★3 · 100% |
| 12 | メOxyGeNゞ | 18 | no attack yet |
| 13 | drakia | 18 | ★3 · 100%★2 · 94% |
| 14 | Necef | 18 | ★2 · 81%★2 · 62% |
| 15 | ZEYNA♡OTTOMAN | 18 | ★3 · 100%★2 · 92% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.