ĐȺɍꝁ fɨǥħŧɇɍs
★43 · 98.333336% · 19/15 attacks
vs
☁️ AKΛTSUKI ☁︎
★35 · 79.333336% · 14/15 attacks
Match Analysis
ĐȺɍꝁ fɨǥħŧɇɍs won by 8 stars.
Town Hall matchup
ĐȺɍꝁ fɨǥħŧɇɍs13.7 avg
☁️ AKΛTSUKI ☁︎13.9 avg
Attack efficiency
ĐȺɍꝁ fɨǥħŧɇɍs19/15 attacks · 96% of max stars
☁️ AKΛTSUKI ☁︎14/15 attacks · 78% of max stars
Unused attacks
ĐȺɍꝁ fɨǥħŧɇɍs: ROKING Raja, Solo fighters, R3dta1l, blackfire, राहुल धामी
☁️ AKΛTSUKI ☁︎: kingkong, dilipan, Gamer, shu**, Slayer, PUGAZH, MR.DRAGON
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ĐȺɍꝁ fɨǥħŧɇɍs
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | lex | 16 | ★3 · 100%★3 · 100% |
| 2 | Aditya | 16 | ★3 · 100%★3 · 100% |
| 3 | ƈყƈƖơŋε | 15 | ★3 · 100%★3 · 100% |
| 4 | AYUSH | 14 | ★3 · 100%★3 · 100% |
| 5 | MJ | 14 | ★3 · 100% |
| 6 | ❣️ANUPAM❣️ | 14 | ★2 · 79%★2 · 82% |
| 7 | x_r_0 | 14 | ★3 · 100%★3 · 100% |
| 8 | ROKING Raja | 14 | no attack yet |
| 9 | Harry | 14 | ★2 · 76%★2 · 86% |
| 10 | Star MATEO | 13 | ★2 · 77%★2 · 99% |
| 11 | Solo fighters | 13 | no attack yet |
| 12 | piyush | 13 | ★3 · 100%★3 · 100% |
| 13 | R3dta1l | 12 | no attack yet |
| 14 | blackfire | 12 | no attack yet |
| 15 | राहुल धामी | 11 | no attack yet |
☁️ AKΛTSUKI ☁︎
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Sanjay | 15 | ★3 · 100%★3 · 100% |
| 2 | BRIJO 2 | 16 | ★1 · 96%★3 · 100% |
| 3 | kingkong | 16 | no attack yet |
| 4 | dilipan | 15 | no attack yet |
| 5 | Kabeer*01 | 14 | ★0 · 16%★3 · 100% |
| 6 | Gamer | 14 | no attack yet |
| 7 | shu** | 14 | no attack yet |
| 8 | Slayer | 14 | no attack yet |
| 9 | EREBUS KNIGHT | 14 | ★3 · 100%★3 · 100% |
| 10 | averbbg | 13 | ★3 · 100% |
| 11 | PUGAZH | 13 | no attack yet |
| 12 | TM DILLI | 13 | ★3 · 100%★3 · 100% |
| 13 | MR.DRAGON | 13 | no attack yet |
| 14 | Itachi Uchiha ⚡ | 12 | ★3 · 100%★2 · 74% |
| 15 | viper | 12 | ★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.