The_Fun_Factory
★45 · 100% · 28/15 attacks
vs
ACTIVE WIZARDS
★36 · 90.13333% · 20/15 attacks
Match Analysis
The_Fun_Factory won by 9 stars.
Town Hall matchup
The_Fun_Factory17.8 avg
ACTIVE WIZARDS17.5 avg
Attack efficiency
The_Fun_Factory28/15 attacks · 100% of max stars
ACTIVE WIZARDS20/15 attacks · 80% of max stars
Unused attacks
The_Fun_Factory: LoPo
ACTIVE WIZARDS: guru, ill-matic, carnival, iamjetjet, OGA de great
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
The_Fun_Factory
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Gustavo | 18 | ★2 · 80%★3 · 100% |
| 2 | Raghav | 18 | ★3 · 100%★3 · 100% |
| 3 | LoPo | 18 | no attack yet |
| 4 | black don | 18 | ★2 · 85%★3 · 100% |
| 5 | Alex | 18 | ★3 · 100%★2 · 74% |
| 6 | beatmen | 18 | ★2 · 96%★2 · 71% |
| 7 | MAJID ASHRAF | 18 | ★3 · 100%★3 · 100% |
| 8 | Big Daddy | 18 | ★3 · 100%★3 · 100% |
| 9 | Jamsteak | 18 | ★3 · 100%★3 · 100% |
| 10 | TooDeadly | 18 | ★3 · 100%★3 · 100% |
| 11 | King | 18 | ★1 · 82%★3 · 100% |
| 12 | louback | 18 | ★3 · 100%★2 · 87% |
| 13 | Chronic Gamer 2 | 18 | ★3 · 100%★3 · 100% |
| 14 | Vic RattleHead | 17 | ★3 · 100%★2 · 73% |
| 15 | Chronic Gamer 4 | 16 | ★3 · 100%★3 · 100% |
ACTIVE WIZARDS
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | BubbleHead87 | 18 | ★3 · 100%★2 · 83% |
| 2 | guru | 18 | no attack yet |
| 3 | ill-matic | 18 | no attack yet |
| 4 | Gamer1 | 18 | ★3 · 100%★2 · 79% |
| 5 | Gabber | 18 | ★3 · 100%★3 · 100% |
| 6 | carnival | 18 | no attack yet |
| 7 | mssboy | 18 | ★2 · 94%★2 · 94% |
| 8 | iamjetjet | 18 | no attack yet |
| 9 | AtlasGames | 18 | ★2 · 97%★2 · 68% |
| 10 | DR.PSYCHO | 18 | ★2 · 68%★2 · 83% |
| 11 | OGA de great | 18 | no attack yet |
| 12 | AJITH MONSTER | 17 | ★3 · 100%★2 · 71% |
| 13 | Beeman1995 | 18 | ★2 · 97%★3 · 100% |
| 14 | Imperialism | 17 | ★1 · 87%★1 · 68% |
| 15 | OBIXX | 13 | ★2 · 65%★0 · 18% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.