ClashismCoC
War Matches · Ended · 20v20

UZB KiLash

★60 · 100% · 23/20 attacks

vs

T J K 007

★0 · 0% · 0/20 attacks

Match Analysis

UZB KiLash won by 60 stars.

Town Hall matchup
UZB KiLash10.6 avg
T J K 0079.9 avg
Attack efficiency
UZB KiLash23/20 attacks · 100% of max stars
T J K 0070/20 attacks · 0% of max stars
Best attack
Xz3 (UZB KiLash) — ★3 · 100%
Unused attacks

UZB KiLash: UZ | EGOIST, Ostryi002, zafar, Ilesbayev, karoll, LEGION, karol2

T J K 007: "ABUJON", ✌✌ РАХМИДИН ✌✌, MASTER ALIJON07, П.Е.К.К.А.007, TITAN.TJK.007, fff, AMIR TJK 007, _haydar, мухаммад, Чорни Дуракон, MASTER MUHAMMAD, NR., Noda 1221, kh. isroilwoh.9, odek, NEMO, 09, joker, maga, samadwoh.1

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

UZB KiLash

#PlayerTHAttacks
1БЕЛЫЙ.....ОРЁЛ14
★3 · 100%★3 · 100%
2God willing13
★3 · 100%★3 · 100%
3RN NARCO13
★3 · 100%★3 · 100%
4maxiwcam13
★3 · 100%★3 · 100%
5Dilshodbek. 0911
★3 · 100%
6DeMiX11
★3 · 100%★3 · 100%
7UZ | EGOIST11no attack yet
8Toshpoʻlat11
★3 · 100%★3 · 100%
9Ostryi00210no attack yet
10Mirzaaliyev10
★3 · 100%★3 · 100%
11FARA11
★3 · 100%
12Rustam10
★3 · 100%★2 · 99%
13zafar10no attack yet
14Ilesbayev9no attack yet
15karoll9no attack yet
16LEGION9no attack yet
17karol29no attack yet
18Xz39
★3 · 100%★3 · 100%
19$Mr_Teant$9
★3 · 100%
20abdulloh10
★3 · 100%★3 · 100%

T J K 007

#PlayerTHAttacks
1"ABUJON"13no attack yet
2✌✌ РАХМИДИН ✌✌13no attack yet
3MASTER ALIJON0712no attack yet
4П.Е.К.К.А.00711no attack yet
5TITAN.TJK.00711no attack yet
6fff11no attack yet
7AMIR TJK 00711no attack yet
8_haydar11no attack yet
9мухаммад11no attack yet
10Чорни Дуракон10no attack yet
11MASTER MUHAMMAD10no attack yet
12NR.10no attack yet
13Noda 12219no attack yet
14kh. isroilwoh.99no attack yet
15odek9no attack yet
16NEMO9no attack yet
17099no attack yet
18joker8no attack yet
19maga6no attack yet
20samadwoh.15no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.