Over Lord Xll 2
★45 · 100% · 22/15 attacks
vs
★BD.WARRIORS™★✌
★45 · 100% · 27/15 attacks
Match Analysis
Over Lord Xll 2 and ★BD.WARRIORS™★✌ tied on both stars and destruction.
Town Hall matchup
Over Lord Xll 217.7 avg
★BD.WARRIORS™★✌17.8 avg
Attack efficiency
Over Lord Xll 222/15 attacks · 100% of max stars
★BD.WARRIORS™★✌27/15 attacks · 100% of max stars
Unused attacks
Over Lord Xll 2: oil, Venus, ราชานมผงงง, Dragon Lord
★BD.WARRIORS™★✌: Shadin
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Over Lord Xll 2
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ✨BOURBON⭐BIW✨ | 18 | ★3 · 100%★3 · 100% |
| 2 | ก้อง.kong.ก้อง | 18 | ★3 · 100%★3 · 100% |
| 3 | you | 18 | ★3 · 100%★3 · 100% |
| 4 | คคคคคคค | 18 | ★2 · 99%★3 · 100% |
| 5 | ศิวัช | 18 | ★3 · 100%★2 · 56% |
| 6 | KRONOS | 18 | ★3 · 100%★3 · 100% |
| 7 | juju | 18 | ★3 · 100%★3 · 100% |
| 8 | แอ๊ะ | 18 | ★1 · 52%★1 · 62% |
| 9 | oil | 18 | no attack yet |
| 10 | Venus | 17 | no attack yet |
| 11 | KA_KLA™ | 18 | ★1 · 43%★1 · 55% |
| 12 | yong | 18 | ★3 · 100%★3 · 100% |
| 13 | ราชานมผงงง | 18 | no attack yet |
| 14 | P'ทิว | 16 | ★3 · 100%★2 · 98% |
| 15 | Dragon Lord | 17 | no attack yet |
★BD.WARRIORS™★✌
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Hd sυмση мαsнυρ | 18 | ★2 · 87%★2 · 91% |
| 2 | Major Mostafa | 18 | ★3 · 100%★3 · 100% |
| 3 | ғυтυяε я8 ησω | 18 | ★2 · 96%★3 · 100% |
| 4 | PALASH BD | 18 | ★3 · 100%★2 · 94% |
| 5 | MOSTAFA 3 | 18 | ★2 · 96%★3 · 100% |
| 6 | MOSTAFA | 18 | ★1 · 94%★1 · 89% |
| 7 | VECTOR | 18 | ★1 · 76%★3 · 100% |
| 8 | Md,Forid | 18 | ★3 · 100%★3 · 100% |
| 9 | BOSS CR7 | 18 | ★3 · 100%★2 · 88% |
| 10 | 1 n Only | 18 | ★3 · 100% |
| 11 | Md. Forid 2 | 18 | ★3 · 100%★2 · 78% |
| 12 | Avoid Koushik | 17 | ★3 · 100%★3 · 100% |
| 13 | Shadin | 17 | no attack yet |
| 14 | forid | 18 | ★3 · 100%★3 · 100% |
| 15 | Kush vector ver | 17 | ★2 · 89%★1 · 96% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.