ClashismCoC
War Matches · Ended · 25v25

花落憶流年

★75 · 100% · 50/25 attacks

vs

聚散流沙

★75 · 100% · 47/25 attacks

Match Analysis

花落憶流年 and 聚散流沙 tied on both stars and destruction.

Town Hall matchup
花落憶流年18.0 avg
聚散流沙18.0 avg
Attack efficiency
花落憶流年50/25 attacks · 100% of max stars
聚散流沙47/25 attacks · 100% of max stars
Best attack
菲禮士 (花落憶流年) — ★3 · 100%
雄仔 (聚散流沙) — ★3 · 100%
Unused attacks

聚散流沙: "《神擋殺神&佛擋殺佛》"

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

花落憶流年

#PlayerTHAttacks
1翰翰18
★3 · 100%★3 · 100%
2老郭18
★3 · 100%★2 · 69%
3史蒂芬18
★3 · 100%★3 · 100%
4小翰翰18
★3 · 100%★3 · 100%
51級玩家18
★3 · 100%★3 · 100%
6annayeh18
★3 · 100%★3 · 100%
7兲粜18
★3 · 100%★3 · 100%
8瘦瘦18
★3 · 100%★2 · 77%
9Qazx218
★3 · 100%★3 · 100%
10Grace18
★2 · 89%★3 · 100%
11魔幻布丁18
★3 · 100%★3 · 100%
12魔法布丁18
★3 · 100%★3 · 100%
13Qazx318
★3 · 100%★3 · 100%
14⚜️PeacE⚜️18
★3 · 100%★3 · 100%
15KANEO VIDEO18
★3 · 100%★3 · 100%
16隨便玩下18
★3 · 100%★3 · 100%
17Wen619018
★1 · 93%★2 · 95%
18菜鳥等老18
★3 · 100%★3 · 100%
19Koevyn18
★1 · 32%★3 · 100%
20麻雀變鳳凰18
★3 · 100%★3 · 100%
21菲島布克18
★2 · 97%★3 · 100%
22小皮蛋18
★3 · 100%★3 · 100%
23將心皮蛋18
★3 · 100%★2 · 74%
24菲禮士18
★3 · 100%★2 · 92%
25餅干皮蛋18
★3 · 100%★3 · 100%

聚散流沙

#PlayerTHAttacks
1六家18
★2 · 99%★3 · 100%
2小鬼18
★3 · 100%★2 · 85%
3wanis18
★3 · 100%★1 · 87%
4斯特拉姆18
★2 · 77%★3 · 100%
5稻草人18
★1 · 63%★3 · 100%
6稻草人18
★3 · 100%★1 · 94%
7特派员18
★2 · 87%★2 · 90%
8澳門線上賭場18
★2 · 72%★2 · 77%
9"德瑪西亞古文明"18
★1 · 91%★3 · 100%
10"《神擋殺神&佛擋殺佛》"18no attack yet
11春宵18
★3 · 100%★3 · 100%
12我帥我驕傲18
★3 · 100%★3 · 100%
13雄仔18
★3 · 100%★3 · 100%
14IAN18
★3 · 100%★3 · 100%
15高手中的高高手18
★3 · 100%★3 · 100%
16第一名18
★3 · 100%★3 · 100%
17UFer18
★2 · 98%★2 · 78%
18Mr.Felix18
★3 · 100%
19史村18
★2 · 75%★2 · 71%
20ฮิโนกิ18
★3 · 100%★2 · 70%
21skamovie18
★2 · 57%★2 · 83%
22叫做⋯⋯18
★2 · 85%★3 · 100%
23kkh18
★3 · 100%★3 · 100%
24zzzz18
★3 · 100%★2 · 92%
25不听话的打死18
★3 · 100%★3 · 100%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.