ابناء ايزدخان
★26 · 58.666668% · 12/15 attacks
vs
The Pantheon
★45 · 100% · 30/15 attacks
Match Analysis
The Pantheon won by 19 stars.
Town Hall matchup
ابناء ايزدخان17.6 avg
The Pantheon17.5 avg
Attack efficiency
ابناء ايزدخان12/15 attacks · 58% of max stars
The Pantheon30/15 attacks · 100% of max stars
Unused attacks
ابناء ايزدخان: أسد الغابه, احمد 2, hakar, «Alpha wolf», جلال الحربي, the ghost, ٭kaneki٭乀, الجزار الايزيدي
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ابناء ايزدخان
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | أيلان | 18 | ★3 · 100% |
| 2 | سامي الخالتي | 18 | ★1 · 80%★1 · 92% |
| 3 | خالتي افتخر 1 | 18 | ★3 · 100%★3 · 100% |
| 4 | فاخر السراي | 18 | ★3 · 100%★3 · 100% |
| 5 | تحسين | 18 | ★2 · 80%★3 · 100% |
| 6 | خالتي و افتخر 3 | 18 | ★3 · 100%★3 · 100% |
| 7 | أسد الغابه | 18 | no attack yet |
| 8 | احمد 2 | 18 | no attack yet |
| 9 | hakar | 18 | no attack yet |
| 10 | ديب المليك | 18 | ★2 · 80% |
| 11 | «Alpha wolf» | 18 | no attack yet |
| 12 | جلال الحربي | 18 | no attack yet |
| 13 | the ghost | 18 | no attack yet |
| 14 | ٭kaneki٭乀 | 15 | no attack yet |
| 15 | الجزار الايزيدي | 15 | no attack yet |
The Pantheon
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Lucaro | 18 | ★2 · 92%★3 · 100% |
| 2 | MRC MWG | 18 | ★1 · 22%★1 · 9% |
| 3 | Digidadda | 18 | ★3 · 100%★3 · 100% |
| 4 | Geezerton | 18 | ★3 · 100%★3 · 100% |
| 5 | Arty | 18 | ★3 · 100%★3 · 100% |
| 6 | Willow ネ | 18 | ★3 · 100%★3 · 100% |
| 7 | MWG ʕ•ᴥ•ʔ | 18 | ★1 · 7%★1 · 27% |
| 8 | midorya izuku | 18 | ★3 · 100%★3 · 100% |
| 9 | MWG ʕᵔᴥᵔʔ | 18 | ★1 · 7%★1 · 11% |
| 10 | Arty | 18 | ★3 · 100%★3 · 100% |
| 11 | MWG ♥️ Shade | 18 | ★1 · 5%★1 · 10% |
| 12 | ~N°2™~ | 15 | ★1 · 4%★1 · 12% |
| 13 | Rushed Arty | 18 | ★3 · 100%★3 · 100% |
| 14 | sparky | 14 | ★1 · 13%★1 · 26% |
| 15 | ~N°3™~ | 17 | ★1 · 12%★1 · 22% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.