DIKTATORI
★25 · 58.4% · 12/15 attacks
vs
SL BUDDIES
★33 · 78.333336% · 16/15 attacks
Match Analysis
SL BUDDIES won by 8 stars.
Town Hall matchup
DIKTATORI14.8 avg
SL BUDDIES14.7 avg
Attack efficiency
DIKTATORI12/15 attacks · 56% of max stars
SL BUDDIES16/15 attacks · 73% of max stars
Unused attacks
DIKTATORI: Robb Stark, آریوبرزن, BloodKing, sadegh, Bande_khoda, PARHAM LAK, EMPRATOR, خخخخخ, arshia
SL BUDDIES: Dilshan, ~©Kevin Smokio~, charuka nirmal, KRATOS”), Crown, Crown
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
DIKTATORI
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Robb Stark | 18 | no attack yet |
| 2 | آریوبرزن | 18 | no attack yet |
| 3 | Ghost | 17 | ★2 · 87%★1 · 82% |
| 4 | Amirhosin | 16 | ★1 · 91%★3 · 100% |
| 5 | Im back | 18 | ★2 · 89%★3 · 100% |
| 6 | Xerxes | 17 | ★3 · 100%★3 · 100% |
| 7 | 阿米然后思念 | 15 | ★2 · 96%★3 · 100% |
| 8 | BloodKing | 14 | no attack yet |
| 9 | تکاور | 14 | ★3 · 100%★3 · 100% |
| 10 | sadegh | 13 | no attack yet |
| 11 | Bande_khoda | 13 | no attack yet |
| 12 | PARHAM LAK | 14 | no attack yet |
| 13 | EMPRATOR | 12 | no attack yet |
| 14 | خخخخخ | 13 | no attack yet |
| 15 | arshia | 10 | no attack yet |
SL BUDDIES
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Chamod | 18 | ★2 · 91%★3 · 100% |
| 2 | Dilshan | 18 | no attack yet |
| 3 | Chamod | 18 | ★2 · 86% |
| 4 | ~©Kevin Smokio~ | 17 | no attack yet |
| 5 | F III Z U | 16 | ★3 · 100%★3 · 100% |
| 6 | charuka nirmal | 17 | no attack yet |
| 7 | Kassa P | 15 | ★3 · 100%★3 · 100% |
| 8 | ⊰S⊰L⊱ ⊰B⊱⊰R⊱⊰O⊱ | 14 | ★2 · 80%★3 · 100% |
| 9 | Ameesha... | 14 | ★3 · 100%★3 · 100% |
| 10 | KRATOS”) | 13 | no attack yet |
| 11 | Crown | 13 | no attack yet |
| 12 | ZOGEN | 13 | ★1 · 96%★1 · 80% |
| 13 | Feeniks | 12 | ★3 · 100%★2 · 86% |
| 14 | Crown | 12 | no attack yet |
| 15 | Mr. Chathu | 10 | ★2 · 98% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.