NOMODA EMPIRE
★45 · 100% · 25/15 attacks
vs
War Godz
★45 · 100% · 20/15 attacks
Match Analysis
NOMODA EMPIRE and War Godz tied on both stars and destruction.
Town Hall matchup
NOMODA EMPIRE17.5 avg
War Godz16.6 avg
Attack efficiency
NOMODA EMPIRE25/15 attacks · 100% of max stars
War Godz20/15 attacks · 100% of max stars
Unused attacks
NOMODA EMPIRE: greatiq, pillowpants
War Godz: g-myth, gunner, ♔LING♔, liquid_damaged
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
NOMODA EMPIRE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | greatiq | 18 | no attack yet |
| 2 | Babyjoker15 | 18 | ★1 · 58%★3 · 100% |
| 3 | Chrono370 | 18 | ★2 · 91%★2 · 68% |
| 4 | kabi | 18 | ★2 · 93% |
| 5 | GSQ$ | 18 | ★3 · 100%★3 · 100% |
| 6 | ❤️єppa❤️ | 17 | ★3 · 100%★3 · 100% |
| 7 | pillowpants | 17 | no attack yet |
| 8 | Defenceless | 18 | ★2 · 99%★3 · 100% |
| 9 | slayer | 17 | ★3 · 100%★3 · 100% |
| 10 | Mind of TH3 | 18 | ★3 · 100%★3 · 100% |
| 11 | Love of TH3 | 18 | ★3 · 100%★1 · 38% |
| 12 | alex gp | 16 | ★3 · 100%★3 · 100% |
| 13 | Nomoda.com | 18 | ★2 · 65%★1 · 38% |
| 14 | Sandxp ofx | 16 | ★3 · 100%★3 · 100% |
| 15 | nomoda.jp | 18 | ★1 · 40%★1 · 52% |
War Godz
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Superfly | 18 | ★3 · 100%★3 · 100% |
| 2 | g-myth | 18 | no attack yet |
| 3 | Superfly Too | 18 | ★3 · 100%★2 · 96% |
| 4 | Patrick | 18 | ★3 · 100%★1 · 99% |
| 5 | Unknown Brother | 18 | ★3 · 100%★3 · 100% |
| 6 | silversun | 18 | ★3 · 100%★3 · 100% |
| 7 | SuriaBajaHitam | 17 | ★2 · 84%★2 · 64% |
| 8 | ⚡️theENFORCER⚡️ | 18 | ★3 · 100%★3 · 100% |
| 9 | Daddy | 18 | ★3 · 100%★3 · 100% |
| 10 | gunner | 17 | no attack yet |
| 11 | WE SLAY ALL | 18 | ★3 · 100%★3 · 100% |
| 12 | splinter247 | 16 | ★2 · 85% |
| 13 | ßęâ | 16 | ★3 · 100% |
| 14 | ♔LING♔ | 14 | no attack yet |
| 15 | liquid_damaged | 7 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.