ClashismCoC
War Matches · Ended · 20v20

BloodWarEmpire

★60 · 100% · 32/20 attacks

vs

Protagonists

★60 · 100% · 38/20 attacks

Match Analysis

BloodWarEmpire and Protagonists tied on both stars and destruction.

Town Hall matchup
BloodWarEmpire17.7 avg
Protagonists17.8 avg
Attack efficiency
BloodWarEmpire32/20 attacks · 100% of max stars
Protagonists38/20 attacks · 100% of max stars
Best attack
Максимус (BloodWarEmpire) — ★3 · 100%
nard 29 (Protagonists) — ★3 · 100%
Unused attacks

BloodWarEmpire: Destroyer, Tox1D, AveMortells, Oil

Protagonists: LOSSER 2

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

BloodWarEmpire

#PlayerTHAttacks
1Dungeon_Master18
★3 · 100%★3 · 100%
2AveMartells18
★3 · 100%★3 · 100%
3say no mo18
★3 · 100%★3 · 100%
4ВЕЛИКИЙ РОБ18
★1 · 71%★2 · 50%
5Максимус18
★3 · 100%★3 · 100%
6makar18
★1 · 93%★3 · 100%
7BOJENKA18
★2 · 95%★2 · 81%
8Destroyer18no attack yet
9Tox1D18no attack yet
10NooBas18
★3 · 100%★3 · 100%
11Master18
★3 · 100%★2 · 95%
12Lopyh18
★3 · 100%★1 · 47%
13MR.GREEN18
★3 · 100%★3 · 100%
14AveMortells18no attack yet
15zatvornic18
★2 · 61%★2 · 52%
16Oil17no attack yet
17Ghost_KoMPot17
★3 · 100%★3 · 100%
18Перформанс17
★3 · 100%★3 · 100%
19КУША17
★3 · 100%★2 · 52%
20нига бич16
★3 · 100%★2 · 76%

Protagonists

#PlayerTHAttacks
1치천사18
★3 · 100%★3 · 100%
2KHJ18
★3 · 100%★3 · 100%
3PogsitKa!18
★3 · 100%★3 · 100%
4CYM'S R 2318
★3 · 100%★2 · 89%
5sky18
★3 · 100%★2 · 65%
6Vin18
★3 · 100%★3 · 100%
7Ichijou Rakuッ18
★2 · 79%★3 · 100%
8❣️SWEETY❣️18
★2 · 98%★3 · 100%
9kimmshii18
★3 · 100%★3 · 100%
10kirito-kun18
★2 · 72%★2 · 91%
11SHAITAN18
★2 · 81%★3 · 100%
12DOTHRAKI⚔️18
★1 · 61%★1 · 45%
13losser18
★3 · 100%★1 · 61%
14CYM'S R 2418
★3 · 100%★3 · 100%
15PeaceTea18
★2 · 92%★2 · 72%
16Syncing17
★3 · 100%★3 · 100%
17our song17
★1 · 80%★3 · 100%
18nard 2917
★3 · 100%★2 · 98%
19Renzo17
★1 · 72%★0 · 47%
20LOSSER 217no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.