PentaiBROS.TW
★42 · 97.8% · 20/15 attacks
vs
Radiant Phoenix
★44 · 99.666664% · 20/15 attacks
Match Analysis
Radiant Phoenix won by 2 stars.
Town Hall matchup
PentaiBROS.TW17.5 avg
Radiant Phoenix17.3 avg
Attack efficiency
PentaiBROS.TW20/15 attacks · 93% of max stars
Radiant Phoenix20/15 attacks · 98% of max stars
Unused attacks
PentaiBROS.TW: Marv, TiNi_DoRa, zerick, ADMIRAL PUTîN
Radiant Phoenix: Sawyer, Bluecherr, Dasschnitzel, Sawyer.Hime, TravelAir
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
PentaiBROS.TW
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | chetrix | 18 | ★2 · 98%★3 · 100% |
| 2 | panther(2) | 18 | ★1 · 85% |
| 3 | Marv | 18 | no attack yet |
| 4 | dann | 18 | ★3 · 100%★3 · 100% |
| 5 | TiNi_DoRa | 18 | no attack yet |
| 6 | 3bo0d | 18 | ★2 · 90%★2 · 79% |
| 7 | Knightsbridge47 | 18 | ★3 · 100%★3 · 100% |
| 8 | zerick | 18 | no attack yet |
| 9 | ¤☆IJ♡JAMES☆¤ | 18 | ★3 · 100%★3 · 100% |
| 10 | evolution | 17 | ★2 · 98%★2 · 98% |
| 11 | ADMIRAL PUTîN | 17 | no attack yet |
| 12 | Lhian | 17 | ★3 · 100%★3 · 100% |
| 13 | crossknigth | 17 | ★1 · 66%★3 · 100% |
| 14 | dan | 16 | ★3 · 100%★1 · 71% |
| 15 | PapaBngMundo | 16 | ★3 · 100% |
Radiant Phoenix
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Kera | 18 | ★3 · 100%★3 · 100% |
| 2 | [Arek 2.0] | 18 | ★3 · 100%★2 · 72% |
| 3 | Kera 2.0 | 18 | ★1 · 96%★3 · 100% |
| 4 | Mulm | 18 | ★3 · 100%★2 · 95% |
| 5 | Sawyer | 18 | no attack yet |
| 6 | f town | 18 | ★3 · 100%★2 · 81% |
| 7 | Toxon | 18 | ★3 · 100%★3 · 100% |
| 8 | Bluecherr | 18 | no attack yet |
| 9 | Arek | 17 | ★3 · 100%★3 · 100% |
| 10 | Dasschnitzel | 17 | no attack yet |
| 11 | AlfGand | 17 | ★3 · 100%★3 · 100% |
| 12 | Sawyer.Hime | 16 | no attack yet |
| 13 | TravelAir | 16 | no attack yet |
| 14 | LVL 1 F Town | 18 | ★3 · 100%★2 · 52% |
| 15 | hummer_bargeld | 15 | ★3 · 100%★2 · 64% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.