SempreVolveCrew
★34 · 85% · 15/15 attacks
vs
CWL KINGS
★31 · 79.8% · 16/15 attacks
Match Analysis
SempreVolveCrew won by 3 stars.
Town Hall matchup
SempreVolveCrew17.9 avg
CWL KINGS17.9 avg
Attack efficiency
SempreVolveCrew15/15 attacks · 76% of max stars
CWL KINGS16/15 attacks · 69% of max stars
Unused attacks
SempreVolveCrew: miembro-hostil, Angel Badillo, Castorsix, Manú, just_brv, Juans, furia
CWL KINGS: imran qureshi, rahul, Asfand Yar, wasim qureshi, 122219, Vicky, don no. 1
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
SempreVolveCrew
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | leonino | 18 | ★2 · 90%★3 · 100% |
| 2 | Jose | 18 | ★3 · 100%★2 · 79% |
| 3 | pelon | 18 | ★3 · 100%★3 · 100% |
| 4 | miembro-hostil | 18 | no attack yet |
| 5 | Angel Badillo | 18 | no attack yet |
| 6 | Castorsix | 18 | no attack yet |
| 7 | benyren1118 | 18 | ★2 · 54%★2 · 77% |
| 8 | ogss | 18 | ★1 · 89%★2 · 90% |
| 9 | Alexander | 18 | ★3 · 100% |
| 10 | ❄¡Gladiator!❄ | 18 | ★3 · 100%★3 · 100% |
| 11 | Manú | 18 | no attack yet |
| 12 | just_brv | 18 | no attack yet |
| 13 | Juans | 18 | no attack yet |
| 14 | Coco-Racing | 17 | ★2 · 76%★2 · 74% |
| 15 | furia | 18 | no attack yet |
CWL KINGS
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | sahil | 18 | ★2 · 99%★3 · 100% |
| 2 | imran qureshi | 18 | no attack yet |
| 3 | laky-060 | 18 | ★3 · 100%★3 · 100% |
| 4 | rahul | 18 | no attack yet |
| 5 | mang | 18 | ★2 · 65%★2 · 64% |
| 6 | Asfand Yar | 18 | no attack yet |
| 7 | king saddam | 18 | ★2 · 76%★2 · 74% |
| 8 | smarty | 18 | ★2 · 80%★2 · 87% |
| 9 | wasim qureshi | 18 | no attack yet |
| 10 | satya | 18 | ★3 · 100%★1 · 52% |
| 11 | 122219 | 18 | no attack yet |
| 12 | Sayyed Majeed | 18 | ★1 · 87%★1 · 65% |
| 13 | zwe | 17 | ★2 · 93%★3 · 100% |
| 14 | Vicky | 18 | no attack yet |
| 15 | don no. 1 | 17 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.