nay htoo naing
★22 · 51.533333% · 8/15 attacks
vs
BLCK Op WOLVES
★37 · 83.73333% · 14/15 attacks
Match Analysis
BLCK Op WOLVES won by 15 stars.
Town Hall matchup
nay htoo naing13.7 avg
BLCK Op WOLVES14.1 avg
Attack efficiency
nay htoo naing8/15 attacks · 49% of max stars
BLCK Op WOLVES14/15 attacks · 82% of max stars
Unused attacks
nay htoo naing: kaunglay, zwe myat thu, အေaungaung, kokokoko, kokomaung, koNaing, ko ko, Nainglay, chit san maung, Tomm, htoo shwd
BLCK Op WOLVES: Kuromi, 0clock, Knull, Duster, Knuckle, Do0kie996, sheets
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
nay htoo naing
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | kaunglay | 18 | no attack yet |
| 2 | Than Naing | 17 | ★3 · 100%★2 · 87% |
| 3 | zwe myat thu | 16 | no attack yet |
| 4 | အေaungaung | 16 | no attack yet |
| 5 | Than Naing | 17 | ★2 · 86%★3 · 100% |
| 6 | kokokoko | 14 | no attack yet |
| 7 | kokomaung | 14 | no attack yet |
| 8 | koNaing | 14 | no attack yet |
| 9 | ShineWaiYan | 13 | ★3 · 100%★3 · 100% |
| 10 | ko ko | 13 | no attack yet |
| 11 | Nainglay | 13 | no attack yet |
| 12 | naing | 12 | ★3 · 100%★3 · 100% |
| 13 | chit san maung | 10 | no attack yet |
| 14 | Tomm | 9 | no attack yet |
| 15 | htoo shwd | 9 | no attack yet |
BLCK Op WOLVES
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | HUNTER | 18 | ★3 · 100%★2 · 74% |
| 2 | ®KiNgS AvAtAr™ | 18 | ★1 · 97% |
| 3 | Silver Scar | 18 | ★3 · 100% |
| 4 | Kuromi | 16 | no attack yet |
| 5 | HUNTER | 17 | ★3 · 100%★3 · 100% |
| 6 | 0clock | 14 | no attack yet |
| 7 | Knull | 14 | no attack yet |
| 8 | HUNTER | 14 | ★3 · 100%★2 · 82% |
| 9 | HUNTER | 13 | ★3 · 100%★3 · 100% |
| 10 | Duster | 13 | no attack yet |
| 11 | HUNTER | 13 | ★3 · 100%★3 · 100% |
| 12 | Knuckle | 13 | no attack yet |
| 13 | Do0kie996 | 10 | no attack yet |
| 14 | sheets | 11 | no attack yet |
| 15 | Monster | 10 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.