ClashismCoC
War Matches · Ended · 20v20

Roof Installer

★59 · 98.5% · 27/20 attacks

vs

SL LIONS

★35 · 64.15% · 15/20 attacks

Match Analysis

Roof Installer won by 24 stars.

Town Hall matchup
Roof Installer15.6 avg
SL LIONS15.5 avg
Attack efficiency
Roof Installer27/20 attacks · 98% of max stars
SL LIONS15/20 attacks · 58% of max stars
Best attack
John.üü (Roof Installer) — ★3 · 100%
Mic_Oxmall (SL LIONS) — ★3 · 100%
Unused attacks

Roof Installer: isaiah22, RÈD ¹³, cH¿ñgcH?ñg, wheL, Litiko

SL LIONS: quattro, HARITH FERNANDO, pramith, MOMO, Rajahuli, Sana boy, Mr .Santa *, HESH, Chamathka, XAVIERG999, nadee

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Roof Installer

#PlayerTHAttacks
1DiO18
★3 · 100%★3 · 100%
2isaiah2218no attack yet
3BIBOY18
★3 · 100%★3 · 100%
4RÈD ¹³18no attack yet
5maxine09091617
★1 · 80%
6im back17
★2 · 70%★3 · 100%
7cH¿ñgcH?ñg16no attack yet
8chingching0916
★3 · 100%★3 · 100%
9Ohkim0816
★2 · 84%★2 · 79%
10wheL16no attack yet
11chingching090915
★3 · 100%★3 · 100%
12dhen15
★2 · 60%★2 · 94%
13mAcHinG915
★3 · 100%★3 · 100%
14John.üü15
★3 · 100%
15JesieTheGreat17
★3 · 100%★3 · 100%
16arvan0715
★3 · 100%★3 · 100%
17jfb tagacay13
★1 · 80%★1 · 55%
18JesieTheWarLord15
★3 · 100%
19Baby-koh-1412
★3 · 100%★3 · 100%
20Litiko10no attack yet

SL LIONS

#PlayerTHAttacks
1hasitha18
★3 · 100%★2 · 68%
2quattro18no attack yet
3HARITH FERNANDO18no attack yet
4pramith18no attack yet
5sarath17
★3 · 100%★3 · 100%
6¥ LaKiYa ¥17
★2 · 69%
7MOMO17no attack yet
8Rajahuli17no attack yet
9Mic_Oxmall16
★3 · 100%
10Sana boy16no attack yet
11ashan16
★3 · 100%★1 · 94%
12Kiriya15
★2 · 91%
13Mr .Santa *15no attack yet
14HESH15no attack yet
15Ninja Power15
★3 · 100%★3 · 100%
16CAPTAINKILLER14
★3 · 100%★1 · 47%
17F_AHMED_⚔️_7215
★3 · 100%★1 · 61%
18Chamathka13no attack yet
19XAVIERG99910no attack yet
20nadee10no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.