Damage Co.
★45 · 100% · 28/15 attacks
vs
Dark Tonic
★45 · 100% · 28/15 attacks
Match Analysis
Damage Co. and Dark Tonic tied on both stars and destruction.
Town Hall matchup
Damage Co.18.0 avg
Dark Tonic18.0 avg
Attack efficiency
Damage Co.28/15 attacks · 100% of max stars
Dark Tonic28/15 attacks · 100% of max stars
Unused attacks
Damage Co.: rj
Dark Tonic: ☠️D⚡T⚫Akex
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Damage Co.
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Vchristie | 18 | ★3 · 100%★3 · 100% |
| 2 | ☠️Chaos☠️ | 18 | ★3 · 100%★3 · 100% |
| 3 | dyelawn | 18 | ★3 · 100%★3 · 100% |
| 4 | shz | 18 | ★3 · 100%★3 · 100% |
| 5 | ScuZzY | 18 | ★3 · 100%★3 · 100% |
| 6 | Lambent | 18 | ★3 · 100%★3 · 100% |
| 7 | Hamstah | 18 | ★3 · 100%★3 · 100% |
| 8 | JT | 18 | ★3 · 100%★2 · 90% |
| 9 | rj | 18 | no attack yet |
| 10 | CHETOOOZ | 18 | ★3 · 100%★3 · 100% |
| 11 | M1TCH | 18 | ★3 · 100%★3 · 100% |
| 12 | SenseiLog | 18 | ★3 · 100%★3 · 100% |
| 13 | arch!3 | 18 | ★3 · 100%★3 · 100% |
| 14 | LIGHT_77 | 18 | ★3 · 100%★3 · 100% |
| 15 | Kingsman | 18 | ★3 · 100%★3 · 100% |
Dark Tonic
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ☠️D⚡️T⚫️ st0le7 | 18 | ★1 · 8%★1 · 6% |
| 2 | ☠️D⚡️T⚫️KinG | 18 | ★3 · 100%★3 · 100% |
| 3 | ☠️D⚡️T⚫️B.O.S.S | 18 | ★3 · 100%★2 · 97% |
| 4 | ☠️D⚡️T⚫️NiNjA | 18 | ★2 · 95%★3 · 100% |
| 5 | ☠️D⚡️T⚫️SkYFaLL | 18 | ★3 · 100%★3 · 100% |
| 6 | ☠️D⚡T⚫Akex | 18 | no attack yet |
| 7 | ☠️D⚡️T⚫️MoNsTeR | 18 | ★2 · 98%★3 · 100% |
| 8 | IxDestroy | 18 | ★3 · 100%★2 · 70% |
| 9 | ☠️D⚡️T⚫️Stier | 18 | ★3 · 100%★2 · 68% |
| 10 | ☠️D⚡️T⚫️God | 18 | ★3 · 100%★2 · 72% |
| 11 | ☠️D⚡️T⚫️DiAmAnD | 18 | ★3 · 100%★3 · 100% |
| 12 | A.R002 | 18 | ★3 · 100%★2 · 63% |
| 13 | Baali | 18 | ★2 · 72%★2 · 63% |
| 14 | Schlulu | 18 | ★3 · 100%★3 · 100% |
| 15 | ☠️D⚡️T⚫️S3rtrAL | 18 | ★1 · 8%★1 · 7% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.