ClashismCoC
War Matches · Ended · 25v25

誓言、浮生如梦

★72 · 99.48% · 48/25 attacks

vs

NII

★75 · 100% · 44/25 attacks

Match Analysis

NII won by 3 stars.

Town Hall matchup
誓言、浮生如梦18.0 avg
NII17.3 avg
Attack efficiency
誓言、浮生如梦48/25 attacks · 96% of max stars
NII44/25 attacks · 100% of max stars
Best attack
招摇 (誓言、浮生如梦) — ★3 · 100%
ゆき (NII) — ★3 · 100%
Unused attacks

誓言、浮生如梦: 帅到没名字

NII: ンショ!! ⌘ちいかわ⌘, null

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

誓言、浮生如梦

#PlayerTHAttacks
1辣椒GG18
★3 · 100%★2 · 95%
2℡天策℡18
★3 · 100%★3 · 100%
3招摇18
★2 · 97%★3 · 100%
4C.Y.L18
★3 · 100%★3 · 100%
5死神18
★3 · 100%★2 · 94%
6天杀孤星18
★1 · 96%★2 · 93%
7:岔路河:18
★3 · 100%★2 · 83%
8复仇者18
★3 · 100%★3 · 100%
9白衣暮云18
★2 · 69%★2 · 75%
10方世玉18
★2 · 97%★3 · 100%
11HeapMetric18
★2 · 86%★3 · 100%
12零零六18
★2 · 68%★2 · 86%
13零零發18
★2 · 83%★2 · 95%
14xiaoyang18
★2 · 86%★2 · 57%
15fish18
★2 · 90%★3 · 100%
16aclim18
★1 · 78%★2 · 78%
17ĄNTHØNŸ18
★3 · 100%★3 · 100%
18Sinner18
★3 · 100%★2 · 90%
19cyl18
★3 · 100%★3 · 100%
20彼岸花18
★2 · 95%★3 · 100%
21YYDS18
★2 · 90%★2 · 71%
22帅到没名字18no attack yet
23传说18
★3 · 100%★3 · 100%
24挑战18
★3 · 100%★1 · 95%
25txk17
★2 · 78%★1 · 97%

NII

#PlayerTHAttacks
1TOKIO.DX18
★3 · 100%★2 · 78%
2W∬燕爆18
★3 · 100%★3 · 100%
3Nano18
★3 · 100%★3 · 100%
4みはー18
★3 · 100%★2 · 90%
5En18
★3 · 100%★3 · 100%
6Earnest.R418
★3 · 100%★3 · 100%
7かざーま18
★3 · 100%★1 · 86%
8MINI.TOKIO18
★3 · 100%★3 · 100%
9koma18
★3 · 100%★3 · 100%
10株式会社東洋工業18
★3 · 100%★3 · 100%
11hiro18
★1 · 87%★3 · 100%
12TORO18
★3 · 100%★3 · 100%
13劉曹18
★3 · 100%
14プロシュート18
★2 · 80%★2 · 80%
15ンショ!! ⌘ちいかわ⌘18no attack yet
16小豆ちゃん18
★3 · 100%★1 · 86%
17まぎぃ18
★3 · 100%★3 · 100%
18ギョーザとビール18
★3 · 100%★3 · 100%
19ハヤトマン18
★2 · 87%★3 · 100%
20ゆき18
★3 · 100%★3 · 100%
21すぐる18
★3 · 100%
22ミギー18
★3 · 100%★3 · 100%
23燕爆サブ17
★3 · 100%★3 · 100%
24クロマ15
★3 · 100%★2 · 80%
25null4no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.