Gauteng Snipers
★45 · 100% · 24/15 attacks
vs
wild lovers
★37 · 84.26667% · 21/15 attacks
Match Analysis
Gauteng Snipers won by 8 stars.
Town Hall matchup
Gauteng Snipers16.9 avg
wild lovers16.5 avg
Attack efficiency
Gauteng Snipers24/15 attacks · 100% of max stars
wild lovers21/15 attacks · 82% of max stars
Unused attacks
Gauteng Snipers: davedoubleone, Davo, Mysterio
wild lovers: ^RakTim_, saurav barman, ranjan, ~ ZG SUNIL !!!
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Gauteng Snipers
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | davedoubleone | 18 | no attack yet |
| 2 | james@reniw1424 | 18 | ★3 · 100%★3 · 100% |
| 3 | Davo | 18 | no attack yet |
| 4 | nathanreniw24 | 18 | ★3 · 100%★3 · 100% |
| 5 | Krugerboys | 18 | ★3 · 100%★3 · 100% |
| 6 | Mr.Boo | 18 | ★2 · 94%★1 · 92% |
| 7 | Mysterio | 18 | no attack yet |
| 8 | assassin | 16 | ★3 · 100%★3 · 100% |
| 9 | MiniNinja | 16 | ★3 · 100%★3 · 100% |
| 10 | Kdawg | 17 | ★3 · 100%★3 · 100% |
| 11 | krugerboys2 | 18 | ★3 · 100%★3 · 100% |
| 12 | Daniel Mailich | 16 | ★2 · 78%★3 · 100% |
| 13 | GODSON#3 | 16 | ★3 · 100%★1 · 99% |
| 14 | Jesse | 16 | ★3 · 100%★2 · 76% |
| 15 | Matt_Shapy(: | 13 | ★3 · 100%★0 · 41% |
wild lovers
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Anjan | 18 | ★2 · 85%★3 · 100% |
| 2 | Jitendra | 18 | ★2 · 85%★2 · 71% |
| 3 | #assam hirak# | 18 | ★2 · 68%★2 · 72% |
| 4 | ^RakTim_ | 18 | no attack yet |
| 5 | Axom Anjan | 18 | ★2 · 64%★1 · 68% |
| 6 | saurav barman | 18 | no attack yet |
| 7 | p.j | 18 | ★2 · 56%★3 · 100% |
| 8 | pranjal | 18 | ★3 · 100%★3 · 100% |
| 9 | Deviel in | 16 | ★3 · 100%★3 · 100% |
| 10 | Imran Hussain | 16 | ★3 · 100%★3 · 100% |
| 11 | Royal Parvez | 16 | ★1 · 94%★3 · 100% |
| 12 | ranjan | 15 | no attack yet |
| 13 | ~ ZG SUNIL !!! | 14 | no attack yet |
| 14 | rahul (*-*) | 13 | ★2 · 68% |
| 15 | JINTU | 13 | ★1 · 90%★2 · 64% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.