ClashismCoC
War Matches · Ended · 20v20

SWE cacti

★60 · 100% · 35/20 attacks

vs

دار خليفه 2

★60 · 100% · 30/20 attacks

Match Analysis

SWE cacti and دار خليفه 2 tied on both stars and destruction.

Town Hall matchup
SWE cacti17.6 avg
دار خليفه 216.9 avg
Attack efficiency
SWE cacti35/20 attacks · 100% of max stars
دار خليفه 230/20 attacks · 100% of max stars
Best attack
mqube (SWE cacti) — ★3 · 100%
بو نهيان (دار خليفه 2) — ★3 · 100%
Unused attacks

SWE cacti: Вукашин, Philip

دار خليفه 2: UAE, ↪️ bu.HAMDAN ↩️, ALI ALNEYADI, RexnI, ÖK

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

SWE cacti

#PlayerTHAttacks
1⭐️MR NISSE⭐️18
★1 · 95%★3 · 100%
2Otto The king18
★3 · 100%★2 · 96%
3Lövet18
★2 · 64%★3 · 100%
4Zee18
★2 · 97%★3 · 100%
5Kaktusnöt18
★2 · 58%★1 · 63%
6Elliot18
★3 · 100%★1 · 97%
7Noah18
★3 · 100%★3 · 100%
8Lövet Jr18
★3 · 100%★3 · 100%
9Roadrunner18
★3 · 100%★3 · 100%
10Necktive18
★3 · 100%★3 · 100%
11✨五岁出山之九五至尊✨18
★3 · 100%★3 · 100%
12Nils18
★3 · 100%
13Snabben18
★3 · 100%★3 · 100%
14Gyllene Gripen18
★3 · 100%★3 · 100%
15mqube18
★3 · 100%★3 · 100%
16Вукашин17no attack yet
17Gummi16
★3 · 100%★3 · 100%
18Dalaclas16
★3 · 100%★2 · 81%
19king_king 117
★3 · 100%★3 · 100%
20Philip15no attack yet

دار خليفه 2

#PlayerTHAttacks
1الإعصـــار18
★2 · 69%★3 · 100%
2عالي مستوااه18
★3 · 100%★3 · 100%
3بو نهيان18
★3 · 100%★2 · 90%
4Srooor1018
★3 · 100%★3 · 100%
5↪️HAMDAN↩️218
★1 · 3%★1 · 12%
6Srooor2018
★3 · 100%★3 · 100%
7المدمر 118
★3 · 100%★3 · 100%
8المدمر٢18
★3 · 100%★3 · 100%
9↪️HAMDAN↩️118
★1 · 2%★1 · 16%
10المدمر٣18
★3 · 100%★3 · 100%
11Srooor3018
★3 · 100%★3 · 100%
12المدمر٤18
★3 · 100%★3 · 100%
13Srooor6018
★3 · 100%★3 · 100%
14MO7AMMED18
★1 · 78%★2 · 99%
15UAE17no attack yet
16MO7AMMED-217
★1 · 82%★3 · 100%
17↪️ bu.HAMDAN ↩️16no attack yet
18ALI ALNEYADI17no attack yet
19RexnI9no attack yet
20ÖK11no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.